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audio - Setting volume with java - Stack Overflow
https://stackoverflow.com/questions/4279864/setting-volume-with-java
The control selected with green is what I can already do (i.e. as Cliff linked) however I need something for controls in red (the most important in my case is the 3rd from the left - synthesizer volume). Image is taken from win XP, but other operating systems (linux also) have similar controls. Java has to have such possibility. java audio volume.
HTML DOM Audio volume Property - W3Schools
https://www.w3schools.com/jsref/prop_audio_volume.asp
Specifies the audio volume of the audio. Must be a number between 0.0 to 1.0 Example values: 1.0 is highest volume (100%. This is default) 0.5 is half volume (50%) 0.0 is silent (same as mute)
Setting the Volume of a Sampled Audio Player : Sound ...
http://www.java2s.com/Code/Java/Development-Class/SettingtheVolumeofaSampledAudioPlayer.htm
Determining the File Format of a Sampled Audio File: 18. Loading and Playing Sampled Audio: 19. Determining the Position of a Midi Sequencer: 20. Continuously Playing a Sampled Audio File: 21. Load image and sound from Jar file: 22. Determine the duration of a Midi audio file: 23. Playing Streaming Midi Audio: 24. Capturing Audio with Java ...
Java Sound Programmer Guide - Oracle
https://docs.oracle.com/javase/8/docs/technotes/guides/sound/programmer_guide/contents.html
Chapter 6: Processing Audio with Controls. Introduction to Controls. Getting a Line that Has the Desired Controls. Getting the Controls from the Line. Using a Control to Change the Audio Signal. Controlling a Line's Mute State. Changing a Line's Volume. Selecting among Various Reverberation Presets. Manipulating the Audio Data Directly.
Processing Audio with Controls (The Java™ Tutorials > …
https://docs.oracle.com/javase/tutorial/sound/controls.html
It will take more work, but you might be able to implement the signal processing in your program. Because the Java Sound API gives you access to the audio data as an array of bytes, you can alter these bytes in any way you choose. If you're processing incoming sound, you can read the bytes from a TargetDataLine and then manipulate them. An algorithmically trivial example that …
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