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Web Audio API - Web APIs | MDN
https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API#:~:text=The%20Web%20Audio%20API%20involves%20handling%20audio%20operations,%E2%80%94%20are%20supported%20even%20within%20a%20single%20context.
Web Audio API - Web APIs | MDN - Mozilla
https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
The Web Audio API involves handling audio operations inside an audio context, and has been designed to allow modular routing. Basic audio operations are performed with audio nodes, which are linked together to form an audio routing graph. Several sources — with different types of channel layout — are supported even within a single context.
Using the Web Audio API - Web APIs | MDN
https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API/Using_Web_Audio_API
Everything within the Web Audio API is based around the concept of an audio graph, which is made up of nodes. The Web Audio API handles audio operations inside an audio context, and has been designed to allow modular routing. Basic audio operations are performed with audio nodes, which are linked together to form an audio routing graph.
Web Audio API - W3
https://www.w3.org/TR/webaudio/
This specification describes a high-level Web API for processing and synthesizing audio in web applications. The primary paradigm is of an audio routing graph, where a number of AudioNode objects are connected together to define the overall audio rendering.
Web Audio API best practices - Web APIs | MDN - Mozilla
https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API/Best_practices
The Web Audio API specification is constantly evolving and like most things on the web, there are some issues with it working consistently across browsers. Here we'll look at options for getting around cross-browser problems.
Audio() - Web APIs | MDN - Mozilla
https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement/Audio
Audio () - Web APIs | MDN Audio () The Audio () constructor creates and returns a new HTMLAudioElement which can be either attached to a document for the user to interact with and/or listen to, or can be used offscreen to manage and play audio. Syntax audioObj = new Audio( url); Parameters url Optional
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