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Class AudioClip - Oracle
https://docs.oracle.com/javase/8/javafx/api/javafx/scene/media/AudioClip.html
public final class AudioClip extends Object. An AudioClip represents a segment of audio that can be played with minimal latency. Clips are loaded similarly to Media objects but have different behavior, for example, a Media cannot play itself. AudioClip s are also usable immediately.
Class AudioClip - Oracle
https://docs.oracle.com/javafx/2/api/javafx/scene/media/AudioClip.html
public final class AudioClip extends java.lang.Object. An AudioClip represents a segment of audio that can be played with minimal latency. Clips are loaded similarly to Media objects but have different behavior, for example, a Media cannot play itself. AudioClip s …
AudioClip - for working with audio data — PsychoPy …
https://psychopy.org/api/sound/audioclip.html
AudioClip (samples, sampleRateHz=48000, userData=None) [source] ¶ Class for storing audio clip data. This class is used to store and handle raw audio data, such as those obtained from microphone recordings or loaded from files. PsychoPy stores audio samples in contiguous arrays of 32-bit floating-point values ranging between -1 and 1.
Scripting API: AudioClip - Unity
https://docs.unity3d.com/ScriptReference/AudioClip.html
Returns the current load state of the audio data associated with an AudioClip. loadType: The load type of the clip (read-only). preloadAudioData: Preloads audio data of the clip when the clip asset is loaded. When this flag is off, scripts have to call AudioClip.LoadAudioData() to load the data before the clip can be played.
Class AudioClip - Stanford University
https://hci.stanford.edu/research/papier-mache/javadoc/edu/berkeley/guir/papier_mache/assoc/AudioClip.html
public class AudioClip extends MediaClip. Author: Jack Li ( jack(AT)eecs.berkeley.edu ), Scott Klemmer ( srk(AT)cs.berkeley.edu ) A wrapper class containing elements needed to play an audio clip. Includes file associated with the clip, start and end position. A class allowing sound files to be stored (assigned), played and stopped
audio - Java - How to stop an audioclip from another …
https://stackoverflow.com/questions/26235848/java-how-to-stop-an-audioclip-from-another-class
public class AudioPlay { Clip clip; // Constructor public AudioPlay() { try { this.clip = AudioSystem.getClip(); } catch (LineUnavailableException ex) { Logger.getLogger(AudioPlay.class.getName()).log(Level.SEVERE, null, ex); } JFrame f = new JFrame(); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.setTitle("Test Sound Clip"); …
java.applet.AudioClip java code examples | Tabnine
https://www.tabnine.com/code/java/classes/java.applet.AudioClip
public class AudioThread implements Runnable { private AudioClip ac; private boolean runFlag; public AudioThread(Url url) { ac = Applet.newAudioClip(url); runFlag = true; } @Override public void run() { ac. loop (); while (runFlag) { try { sleep(100); // you can adjust that sleep time if you want} catch (InterruptedException) { // sleep interrupted} } } public void stopThread() { ac. stop (); …
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