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java.applet.AudioClip.loop java code examples | Tabnine

    https://www.tabnine.com/code/java/methods/java.applet.AudioClip/loop
    mt.addImage(walking, 1); spoopy = getAudioClip(getDocumentBase(), "spoopy.wav"); spoopy. loop (); origin: stackoverflow.com loopClip. loop (); //Restart the sound loop. loopClip. loop (); //Start the sound loop. loopButton.setEnabled( false ); //Disable start button. stopButton.setEnabled( true );

Unity - Scripting API: AudioSource.loop

    https://docs.unity3d.com/ScriptReference/AudioSource-loop.html
    Go to Audio > Audio Source ) //Attach an Audio clip in the AudioClip field of the AudioSource //Create a Button ( Create > UI > Button) and a Toggle ( Create > UI > Toggle ). Attach these in the Inspector of your GameObject. //This script allows you to toggle the loop of a sound on or off using UnityEngine; using UnityEngine.UI;

java - Javafx AudioClip not looping - Stack Overflow

    https://stackoverflow.com/questions/36113008/javafx-audioclip-not-looping
    According to the doc for AudioClip if you have setCycleCount (INDEFINITE) then it will continue to loop until stop () is called. Assuming this, I would check through the rest of your code to ensure you don't have a stop () call somewhere. Share answered Mar 20 '16 at 12:10 ReadyPlayer2 149 2 9 Show 1 more comment 0

AudioClip stuttering while loop is OFF and not using ...

    https://answers.unity.com/questions/1197080/audioclip-stuttering-while-loop-is-off-and-not-usi.html
    AudioClip stuttering while loop is OFF and not using function Update? Hi. I have a problem. I'm making a game where there are pixel art 'BOMBS' as enemies. My player dies when he hit the bomb, and exploding animation plays, and an AudioClip should play once. However, the AudioClips starts repeating itself an infinite amount of times, resulting ...

Retro loop stock audio, music and sound, royalty free ...

    https://www.123rf.com/stock-audio/retro_loop.html
    Stock Audio - Retro loop Showing 1 to 30 of 2631 matches Page of 88 Sort by : Popular. Popular Most Downloads Credits Freshness. Advanced Search Clip Duration. All 0 - 1 Minutes 1 - 2 Minutes 2 - 3 Minutes > 3 Minutes. Loopable Audio. All Non-loopable Loopable Audio. Category. All Music Sound Effects Logos & Idents.

c# - How to loop an audio in unity? - Stack Overflow

    https://stackoverflow.com/questions/59439413/how-to-loop-an-audio-in-unity
    There is an another way tho, you can loop it like this. private AudioSource audio; void Start() { StartCoroutine(LoopAudio()); } IEnumerator LoopAudio() { audio = GetComponent<AudioSource>(); float length = audio.clip.length; while(true) { audio.Play(); yield return new WaitForSeconds(length); } }

Start-Loop-End AudioClip player - Unity Forum

    https://forum.unity.com/threads/start-loop-end-audioclip-player.324144/
    Start-Loop-End AudioClip player. Discussion in 'Scripting' started by LarsIsGaming, May 7, 2015. LarsIsGaming. Joined: Oct 26, 2013 Posts: 11. Hi Everyone, I'm currently working on a space exploration game where players pilot a space …

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