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AudioContext - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/AudioContext
    Constructor AudioContext () Creates and returns a new AudioContext object. Properties Also inherits properties from its parent interface, BaseAudioContext. AudioContext.baseLatency Read only Returns the number of seconds of processing latency incurred by the AudioContext passing the audio from the AudioDestinationNode to the audio subsystem.

Getting Started with Web Audio API - HTML5 Rocks

    https://www.html5rocks.com/en/tutorials/webaudio/intro/
    Getting started with the AudioContext An AudioContext is for managing and playing all sounds. To produce a sound using the Web Audio API, create one or more sound sources and connect them to the sound destination provided by the AudioContext instance.

javascript - HTML 5: AudioContext AudioBuffer - Stack …

    https://stackoverflow.com/questions/38282611/html-5-audiocontext-audiobuffer
    HTML 5: AudioContext AudioBuffer. Ask Question Asked 5 years, 5 months ago. Active 5 years, 5 months ago. Viewed 3k times 6 3. I need to understand how audio buffer works and to do it I want to make the following sequence: Microphone-> Auto-> Processor-> Manual-> Buffer-> Auto-> Speakers. Auto means auto data ...

AudioContext() - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/AudioContext/AudioContext
    latencyHint. The type of playback that the context will be used for, as a predefined string ("balanced", "interactive" or "playback") or a double-precision floating-point value indicating the preferred maximum latency of the context in seconds.The user agent may or may not choose to meet this request; check the value of AudioContext.baseLatency to determine the true latency …

Creating Sounds with AudioContext < JavaScript | The Art ...

    https://www.the-art-of-web.com/javascript/creating-sounds/
    Playing audio files became much easier in HTML5, but can now be done away with entirely if you only want to play simple harmonics. 1. Creating an oscillating soundwave The AudioContext interface is extremely powerful letting you chain together various effects.

AudioContext.createMediaElementSource() - Web APIs | …

    https://developer.mozilla.org/en-US/docs/Web/API/AudioContext/createMediaElementSource
    AudioContext.createMediaElementSource () The createMediaElementSource () method of the AudioContext Interface is used to create a new MediaElementAudioSourceNode object, given an existing HTML <audio> or <video> element, the audio from which can then be played and manipulated. For more details about media element audio source nodes, check out ...

Web Audio API - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
    The AudioContext interface represents an audio-processing graph built from audio modules linked together, each represented by an AudioNode. An audio context controls the creation of the nodes it contains and the execution of the audio processing, or decoding.

AudioContext.createMediaStreamSource() - Web APIs | …

    https://developer.mozilla.org/en-US/docs/Web/API/AudioContext/createMediaStreamSource
    Syntax audioSourceNode = audioContext.createMediaStreamSource( stream); Parameters stream A MediaStream to serve as an audio source to be fed into an audio processing graph for use and manipulation. Return value A new MediaStreamAudioSourceNode object representing the audio node whose media is obtained from the specified source stream. Example

HTML | AudioContext baseLatency property - GeeksforGeeks

    https://www.geeksforgeeks.org/html-audiocontext-baselatency-property/
    Prerequisite: AudioContext outputLatency property The baseLatency read-only property in AudioContext interface is used to represent the number of seconds of processing latency incurred by the AudioContext passing an audio buffer from the AudioDestinationNode. Syntax: var Latency = audioCtx.baseLatency; Return Value: A double value is returned in …

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