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GitHub - shinnn/AudioContext-Polyfill: Polyfill for ...

    https://github.com/shinnn/AudioContext-Polyfill
    Load audiocontext-polyfill.js before any scripts else related to Web Audio API. After it loaded, you can use Web Audio API without any vendor prefixes or deprecated methods. For example, you can create an audio context with new AudioContext () instead of new webkitAudioContext (), or play sounds with .start (0) instead of old API .noteOn (0).

GitHub - jonathantneal/AudioContext: AudioContext Polyfill

    https://github.com/jonathantneal/AudioContext
    AudioContext Just code for one API by enjoying this polyfill for the Web Audio API at W3, following the upgrade path outlined at MDN. Why this is useful First, as the Web Audio API evolved, many method names were changed from what we find in older Chrome and Safari browsers (e.g. buffer.start () was bufferNode.noteOn () ).

audio-context-polyfill - npm - npmjs.com

    https://www.npmjs.com/package/audio-context-polyfill
    AudioContext Just code for one API by enjoying this polyfill for the Web Audio API at W3, following the upgrade path outlined at MDN. Why this is useful First, as the Web Audio API evolved, many method names were changed from what we find in older Chrome and Safari browsers (e.g. buffer.start () was bufferNode.noteOn () ).

AudioContext - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/AudioContext
    The AudioContext interface represents an audio-processing graph built from audio modules linked together, each represented by an AudioNode.. An audio context controls both the creation of the nodes it contains and the execution of the audio processing, or decoding. You need to create an AudioContext before you do anything else, as everything happens inside a context.

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