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GitHub - shinnn/AudioContext-Polyfill: Polyfill for ...
https://github.com/shinnn/AudioContext-Polyfill
Load audiocontext-polyfill.js before any scripts else related to Web Audio API. After it loaded, you can use Web Audio API without any vendor prefixes or deprecated methods. For example, you can create an audio context with new AudioContext () instead of new webkitAudioContext (), or play sounds with .start (0) instead of old API .noteOn (0).
GitHub - jonathantneal/AudioContext: AudioContext Polyfill
https://github.com/jonathantneal/AudioContext
AudioContext Just code for one API by enjoying this polyfill for the Web Audio API at W3, following the upgrade path outlined at MDN. Why this is useful First, as the Web Audio API evolved, many method names were changed from what we find in older Chrome and Safari browsers (e.g. buffer.start () was bufferNode.noteOn () ).
audio-context-polyfill - npm - npmjs.com
https://www.npmjs.com/package/audio-context-polyfill
AudioContext Just code for one API by enjoying this polyfill for the Web Audio API at W3, following the upgrade path outlined at MDN. Why this is useful First, as the Web Audio API evolved, many method names were changed from what we find in older Chrome and Safari browsers (e.g. buffer.start () was bufferNode.noteOn () ).
AudioContext - Web APIs | MDN - Mozilla
https://developer.mozilla.org/en-US/docs/Web/API/AudioContext
The AudioContext interface represents an audio-processing graph built from audio modules linked together, each represented by an AudioNode.. An audio context controls both the creation of the nodes it contains and the execution of the audio processing, or decoding. You need to create an AudioContext before you do anything else, as everything happens inside a context.
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