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AudioInputStream (Java Platform SE 7 ) - Oracle
https://docs.oracle.com/javase/7/docs/api/javax/sound/sampled/AudioInputStream.html
AudioInputStream ( TargetDataLine line) Constructs an audio input stream that reads its data from the target data line indicated. Method Summary Methods inherited from class java.lang. Object clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait Field Detail format protected AudioFormat format
Java Examples | Java IO | AudioInputStream
https://javacodex.com/Java-IO/AudioInputStream
AudioInputStream An audio input stream is an input stream with a specified audio format and length. The length is expressed in sample frames, not bytes. Several methods are provided for reading a certain number of bytes from the stream, or an unspecified number of bytes. The audio input stream keeps track of the last byte that was read.
javax.sound.sampled.AudioInputStream.java Source code
http://www.java2s.com/example/java-src/pkg/javax/sound/sampled/audioinputstream-62a62.html
*/ package javax.sound.sampled; import java.io.IOException; import java.io.InputStream; /** * An audio input stream is an input stream with a specified audio format and * length. The length is expressed in sample frames, not bytes.
Java Source Code: imp.javax.sound.sampled.AudioInputStream
http://www.javased.com/?source_dir=StegDroid/src/imp/javax/sound/sampled/AudioInputStream.java
public class AudioInputStream extends InputStream { * The <code>InputStream</code> from which this <code>AudioInputStream</code> * object was constructed.
java - AudioInputStream() does not stop - Stack Overflow
https://stackoverflow.com/questions/10666827/audioinputstream-does-not-stop
Your AudioInputStream variable, audioInputStream, and Clip variable, clip3, are local to the method. The object you are trying to stop is not the same as the one that's playing currently. Make them class fields, check that they're not null before calling methods on them, don't create a new object if you're trying to stop the currently playing ...
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