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Audiokinetic
https://www.audiokinetic.com/
Audiokinetic's Wwise has helped usher in the dawning of a new era for game audio. The ability to create and audition complex systems and establish a set of emerging standards within the community at-large has led to an incredible leap in Technical Sound Design quality in today's games. The accessibility and availability of tools, documentation ...
Audiokinetic - Crunchbase Company Profile & Funding
https://www.crunchbase.com/organization/audiokinetic
Audiokinetic was founded in 2000 by Martin H. Klein. Klein, working with a group of dedicated veterans and experts from the music, film, and gaming industries, set out to develop Wwise®, the integrated audio authoring middleware. Their goal was to help audio programmers and sound designers provide truly immersive gaming experiences.
Audiokinetic Blog
https://blog.audiokinetic.com/
Where 40,000+ audio professionals share interactive audio ideas, news and beyond.
Audiokinetic | LinkedIn
https://cd.linkedin.com/company/audiokinetic
Audiokinetic | 8,144 followers on LinkedIn. Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner to the world’s largest interactive media developers …
Wwise Sample Projects | Audiokinetic
https://www.audiokinetic.com/education/samples/
Wwise Audio Lab (WAL) is an open-source game-like 3D environment developed with Unreal Engine 4, which runs on Mac and Windows. It showcases various spatial audio methods and technologies, such as geometry-informed dynamic early reflections, sound portals, oriented reverb, in-addition to leveraging 3D Audio when its available at the endpoint.
Audiokinetic - Current Openings
https://apply.workable.com/audiokinetic/
Audiokinetic continues to thrive in this city that offers the unique combination of unlimited technological potential and creative talent – a combination that is ideal for the development of engineering and software tools for the game and film industries. Our Offices. Audiokinetic is located in Old Montreal.
Audiokinetic Blog
https://blog.audiokinetic.com/improving-the-wwise-unreal-integration/
Audiokinetic. Guillaume has been part of the customer support team at Audiokinetic since early 2014. He is well versed in Wwise and loves to share this knowledge with the community, convinced that technology can only reach its potential when it is understood by its user.
Audio-visual performance - AudioKinetica
http://audiokinetica.com/
Audiokinetica is a union of free, creatively active and energetic people. Thanks to our unlimited creative potential we generate ideas that seem unreal at first, but after awhile they come to life thanks to inquisitive minds, skills and talents of our musicians, artists, engineers and producers. We have been making our audiovisual art since ...
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