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audio.loadStream() - Corona Labs Inc.
https://docs.coronalabs.com/api/library/audio/loadStream.html
Syntax audio.loadStream ( audioFileName [, baseDir ] ) audioFileName (required) String. The name of the audio file you want to load. Supported file formats are determined by the platform you are running on. baseDir (optional) Constant. By default sound files are expected to be in the project folder ( system.ResourceDirectory ).
Using audio.loadStream to Make a Basic Music Player in ...
https://www.youtube.com/watch?v=Q1k_P49GKcU
In this tutorial, I walk through the process of building a very basic sound player in Corona SDK (by basic, I mean it plays one song). We go over the use of...
audio.loadStream() - Co-Translation - Google Search
https://sites.google.com/site/cotranslation/munseo-beon-yeog-jalyo/corona-sdk/audio/audio-loadstream
audio.loadStream () - Co-Translation 문서 번역 자료 > Corona SDK API > Audio > audio.loadStream () Description: Loads (opens) a file to be …
API Reference | Libraries | audio - Corona Labs Inc.
https://docs.coronalabs.com/api/library/audio/index.html
Solar2D lets you build games/apps for all major platforms including iOS, Android, Kindle, Apple TV, Android TV, macOS, and Windows. Get the free toolset!
audio - 2 switch Button for Sound and Music Corona SDK ...
https://stackoverflow.com/questions/41426085/2-switch-button-for-sound-and-music-corona-sdk
idurniat audio.stop doesnt work on loadstream and loadsound so i made the solution that you can set the volume on a specific variable. I change the audio.stop(1-6) to audio.setVolume( 0.0, { sounds[name] } ) and from the playSound function i change it to audio.play(sounds[name]). Thank you for your guide.. –
Tutorial: Uploading files demystified | Corona Labs
https://coronalabs.com/blog/2014/02/25/tutorial-uploading-files-demystified/
To load and play large audios we can use audio.loadStream but I need something like a audio.saveStream. Thanks! Rob Miracle Posted at 15:51h, 27 September. You might be able to implement something with Corona Enterprise, but Corona SDK doesn’t have anything like that. Rob. Alex Poon Posted at 01:37h, 30 October.
AudioStreamFormat class | Microsoft Docs
https://docs.microsoft.com/en-us/javascript/api/microsoft-cognitiveservices-speech-sdk/audiostreamformat
microsoft-cognitiveservices-speech-sdk. Represents audio stream format used for custom audio input configurations. In this article Methods. close() Explicitly frees any external resource attached to the object. get Default Input Format() Creates an audio stream format object representing the default audio stream format (16KHz 16bit mono PCM ...
GitHub - GlitchGames/GGSound: GGSound allows for easy ...
https://github.com/GlitchGames/GGSound
GGSound allows for easy management of sound effects and global volume in your Corona SDK powered apps. - GitHub - GlitchGames/GGSound: GGSound allows for easy management of sound effects and global volume in your Corona SDK powered apps.
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