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Unity - Manual: Audio Mixer

    https://docs.unity3d.com/Manual/AudioMixer.html
    An Audio Mixer group is essentially a mix of audio, a signal chain which allows you to apply volume attenuation and pitch correction; it allows you to insert effects that process the audio signal and change the parameters of the …

Unity - Scripting API: AudioMixer

    https://docs.unity3d.com/ScriptReference/Audio.AudioMixer.html
    Sets the value of the exposed parameter specified. When a parameter is exposed, it is not controlled by mixer snapshots and can therefore only be changed via this function. TransitionToSnapshots. Transitions to a weighted mixture of the snapshots specified. This can be used for games that specify the game state as a continuum between states or ...

Unity - Manual: An overview of the concepts and AudioMixer

    https://docs.unity3d.com/Manual/AudioMixerOverview.html
    The AudioMixer is an Asset that can be referenced by AudioSources to provide more complex routing and mixing of the audio signal generated from AudioSources. It does this category based mixing via the AudioGroup hierarchy that is constructed by the user inside the Asset. DSP effects and other audio mastering concepts can be applied to the audio ...

Unity - Manual: Audio Mixer

    https://docs.unity3d.com/Manual/class-AudioMixer.html
    Unity User Manual 2020.3 (LTS) Audio. Audio Reference. Audio Mixer. Audio Source. Audio Filters.

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