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AudioMotion (@AudioMotion) | Twitter
https://twitter.com/Audiomotion
The latest tweets from @Audiomotion
Audiomotions (@audiomotions) - Twitter
https://twitter.com/audiomotions
The latest tweets from @audiomotions
AUDIOMOTION STUDIOS
https://www.audiomotion.com/
introducing audiomotion Europe's leading performance capture service provider We are a multi-award winning, multi-stage studio, specialising in the provision of motion capture services to the Game Development, Film and Television industries.
Audiomotion
https://www.audiomotion.com/about/
Audiomotion Studios is an award-winning VFX facility, specialising in Full Performance Capture & Production Services for the Film, TV and Video Game industries. Established in 1997, we have worked on a wide range of projects from AAA Video Games, 1st & 2nd Unit Film Productions, VR & AR, Commercials, Music Videos, Broadcast TV and Smartphone Apps.
audioMotion-analyzer
By default, audioMotion-analyzer is connected to the AudioContext destination node (the speakers) upon instantiation, unless you set connectSpeakers: false in the constructor options. See also connectOutput (). energy (DEPRECATED) This property will be removed in version 4.0.0 - Use getEnergy () instead.
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