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Audio Queue Services - Apple Developer

    https://developer.apple.com/documentation/audiotoolbox/audio_queue_services
    Audio Queue Services enables you to record and play audio in linear PCM, in compressed formats (such as Apple Lossless and AAC), and in other formats for which users have installed codecs. Audio Queue Services also supports scheduled playback and synchronization of multiple audio queues and synchronization of audio with video.

GitHub - vecter/Audio-Queue-Services-Example: Plays an ...

    https://github.com/vecter/Audio-Queue-Services-Example
    - GitHub - vecter/Audio-Queue-Services-Example: Plays an audio file while writing it to disk at the same time at a different location. Plays an audio file while writing it to disk at the same time at a different location.

ios - Audio Queue Service Example using How to record ...

    https://stackoverflow.com/questions/18162471/audio-queue-service-example-using-how-to-record-sound-in-mp3-format-in-iphone
    I am new in ios developement.I have downloaded sample audio recorder project from https://github.com/vecter/Audio-Queue-Services-Example using Audio Queue Service with the help of AudioToolBox framework .In that sample project recorded audio format is .aif. while run the downloaded sample project working fine.In the sample example project using how to …

Audio-Queue-Services …

    https://github.com/vecter/Audio-Queue-Services-Example/blob/master/AudioQueueServicesExample/AudioRecorderAppDelegate.m
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AudioQueue in-memory playback example

    https://www.py4u.net/discuss/1604915
    The Audio Queue Services Programming Guide should give you the details you need but obviously is a bit lax on the specific example you are looking for. You just need to push the in-memory audio data through the output queue instead of the PCM data from the file via AudioFileReadPackets. I found a reasonable example of sound synthesis in the AudioQueue player callback in another …

Audio Queue Services - dribin.org

    https://www.dribin.org/dave/resources/files/2010/ipdcchi_Dribin_AudioQueue.pdf
    static void FillFrame(A440AudioQueue * self, int16_t * sample) {A440SineWaveGenerator * generator = &self->_sineWaveGenerator; int16_t sampleValue = A440SineWaveGeneratorNextSample(generator); // Divide by four to keep the volume away from the max sampleValue /= 4; // Fill two channels sample[0] = sampleValue; sample[1] = …

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