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Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/audioqueuebufferref
    typealias AudioQueueBufferRef = Unsafe Mutable Pointer < Audio Queue Buffer >

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/audioqueuebuffer
    Overview. Each audio queue has an associated set of audio queue buffers. To allocate a buffer, call the Audio Queue Allocate Buffer(_: _: _:) function. To dispose of a buffer, call the Audio Queue Free Buffer(_: _:) function.. If using a VBR compressed audio data format, you may want to instead use the Audio Queue Allocate Buffer With Packet Descriptions function. This function allocates …

swift - Using AudioToolbox instead of ... - Stack Overflow

    https://stackoverflow.com/questions/60898913/using-audiotoolbox-instead-of-avfoundation-in-sfspeechrecognizer
    Finally, I've found the answer. Here's the code for the conversion of AudioQueueBufferRef into AVAudioPCMBuffer: func queueBufferToAudioBuffer(_ buffer: AudioQueueBufferRef) -> AVAudioPCMBuffer? { guard let audioFormat = AVAudioFormat( commonFormat: .pcmFormatFloat32, sampleRate: format.mSampleRate, channels: …

AudioStreamPlayer Class Reference

    https://bbc.github.io/dvbcss-synckit-ios/latest/AudioPlayerEngine/Classes/AudioStreamPlayer.html
    An audio stream player based on Apple’s Core Audio Framework. Services and AudioFileStream are used to handle audio buffers and audio streaming respectively. @discussion: Special threading consideration- The audioQueue property should only ever be accessed inside a synchronized(self) block and only afterchecking that ![self isFinishing]

Using AudioQueue and Swift to do a simple stream player ...

    https://gist.github.com/zonble/635ea00cb125bc50b3f5880e16ba71b7
    Using AudioQueue and Swift to do a simple stream player - KKSimplePlayer.swift. Using AudioQueue and Swift to do a simple stream player - KKSimplePlayer.swift. ... AudioQueueBufferRef = nil: status = AudioQueueAllocateBuffer (outputQueue, UInt32 (totalSize), & buffer) assert (noErr == status)

Streaming Audio to Multiple Listeners via iOS' Multipeer ...

    https://thoughtbot.com/blog/streaming-audio-to-multiple-listeners-via-ios-multipeer-connectivity
    First, we start the audio stream and as we receive data, we pass it into the stream parser where it will be decoded. The parser will then send out the raw audio data we need. There are three audio buffers in the audio queue which will be filled one by one with the data received from the parser. When full, a buffer will be enqueued to the system.

AudioFileStream, CFReadStream and AudioQu ... - Apple

    https://discussions.apple.com/thread/1629067
    This includes code for a very simple server sending an audio file over a TCP socket and the code for a client that connects to said server, receives the file as a stream, uses the Audio File Stream services and builds the audio queue buffers and such and plays the audio.

Using AudioQueue play aac audio stream ... - Apple Developer

    https://developer.apple.com/forums/thread/61974
    I'm using audio queue service to play aac audio stream from server via tcp. There are three buffers for playback's queue. Once readed one package aac data invoke playAudioData:lenght function, copy data to outof queue's buffer, and enqueue. At first, audio queue can playback normally, some seconds will be muted.

AudioQueueExample/AudioQueueExampleAppDelegate.m ... - GitHub

    https://github.com/luciuskwok/AudioQueueExample/blob/master/AudioQueueExampleAppDelegate.m
    Intro to Core Audio example project. Contribute to luciuskwok/AudioQueueExample development by creating an account on GitHub.

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