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Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1503207-audioqueuenewoutput
    The run loop mode in which to invoke the callback function specified in the inCallbackProc parameter. Typically, you pass kCFRunLoopCommonModes or use NULL, which is equivalent. You can choose to create your own thread with your own run loops. For more information on run loops, see Run Loops and CFRunLoop.

iphone - Why might my AudioQueueOutputCallback not …

    https://stackoverflow.com/questions/7575670/why-might-my-audioqueueoutputcallback-not-be-called
    Is this executed on the main thread or a background thread? probably not good if CFRunLoopGetCurrent() returns a run loop of a thread that could disappear (thread pool etc) or is a run loop that don't care about kCFRunLoopCommonModes.. Try to change CFRunLoopGetCurrent() to CFRunLoopGetMain() or make sure AudioQueueNewOutput() and …

audio queue creation failed fail w… | Apple Developer …

    https://developer.apple.com/forums/thread/44809
    This site contains user submitted content, comments and opinions and is for informational purposes only. Apple disclaims any and all liability for the acts, omissions and conduct of any third parties in connection with or related to your use of the site.

AudioFileStream, CFReadStream and AudioQu… - Apple Community

    https://discussions.apple.com/thread/1629067
    First off, don't do the AudioQueueAllocateBuffer the way you are doing it. You are basically allocating a buffer every time you get a callback about data being available in the stream. Try this: Make that allocation a one-time thing and set the buffer size to maybe 16KB.

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1501687-audioqueuenewinput
    The run loop mode in which to invoke the callback function specified in the in Callback Proc parameter. Typically, you pass k CFRun Loop Common Modes or use NULL, which is equivalent.You can choose to create your own thread with your own run loops.

An unknown error occurred (1718449215 - Apple Community

    https://discussions.apple.com/thread/4425872
    I keep getting this error, can any one assist me with this. More Less. Time Capsule-OTHER, iOS 5.0.1 Posted on Oct 12, 2012 3:46 PM Reply I …

AudioQueueExample/AudioQueueExampleAppDelegate.m at …

    https://github.com/luciuskwok/AudioQueueExample/blob/master/AudioQueueExampleAppDelegate.m
    Intro to Core Audio example project. Contribute to luciuskwok/AudioQueueExample development by creating an account on GitHub.

Swift で Audio Queue Services を使って再生する - タコさんブログ

    https://tiny-wing.hatenablog.com/entry/2016/05/22/010902
    Audio Queue Services Programming Guide - Playing Audio を参考にSwiftでAudio Queue Serviceを使用する。 環境 Xcode 7.3.1 Swift 2.2 準備 AudioToolbox をインポートする。 import AudioToolbox Audio Queue Service を使用する手順 状態・フォーマット・パス情報を管理する構造体を定義する 実際の再生を行うオーディオキューコール ...

SwiftのAudioQueueNewOutputにAudioQueueRefinoutパラメー …

    https://stackfinder.jp.net/questions/40669711/cant-pass-audioqueueref-inout-parameter-to-audioqueuenewoutput-in-swift
    AudioQueueNewOutputそのパラメータはタイプである必要がありますUnsafeMutablePointer<AudioQueueRef?>。その変換を実装する方法がわかりません。 これを修正する方法について何かアイデアはありますか?ありがとう。

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