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AudioServicesCreateSystemSoundID | iOS Developer Zone
http://iosdeveloperzone.com/tag/audioservicescreatesystemsoundid/
If you are using ARC see: “Playing a System Sound (ARC Version)”. Today I needed to add a simple beep sound to an app. The code snippet below shows all the relevant calls.
iphone - AudioServicesAddSystemSoundCompletion …
https://stackoverflow.com/questions/9069726/audioservicesaddsystemsoundcompletion-under-arc-using-bridge
I hope the title is not too misleading... :) I play a system sound and add the SoundCompletion-Callback to it like so: AudioServicesAddSystemSoundCompletion(soundID ...
Apple Developer Documentation
https://developer.apple.com/documentation/audiotoolbox/1405240-audioservicescreatesystemsoundid
A system sound object, identified with a sound file you want to play.
在iOS中播放简短的声音 Dovov编程网
https://www.dovov.com/ios-55.html
如果您使用ARC,则不能手动处理播放器,因为系统会为您执行此操作。 如果您是开发新手,并且正在使用最新版本的Xcode,那么您已经启用了ARC。 如果出于某种奇怪的原因,你不这样做,那么处理player使用的资源的代码是: [player release]
Play a short sound in iOS
https://www.py4u.net/discuss/1086756
If you use ARC, you can't manually dispose of the player, as the system will do it for you. If you're new to developing and you're using the latest version of Xcode, then you have ARC enabled. If, for some strange reason, you don't, then the code for disposing of the resources being used by player is: [player release]
Beginning ARC in iOS 5 Tutorial Part 1 | raywenderlich.com
https://www.raywenderlich.com/2992-beginning-arc-in-ios-5-tutorial-part-1
The most disruptive change in iOS 5 is the addition of Automatic Reference Counting, or ARC for short. ARC is a feature of the new LLVM 3.0 compiler and it completely does away with the manual memory management that all iOS developers love to hate. Using ARC in your own projects is extremely simple.
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