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Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1405240-audioservicescreatesystemsoundid
    A system sound object, identified with a sound file you want to play.

AudioServicesCreateSystemSoundID | iOS Developer Zone

    http://iosdeveloperzone.com/tag/audioservicescreatesystemsoundid/
    If you are using ARC see: “Playing a System Sound (ARC Version)”. Today I needed to add a simple beep sound to an app. The code snippet below shows all the relevant calls.

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1405248-audioservicesplaysystemsound
    Discussion. This function plays a short sound (30 seconds or less in duration). Because sound might play for several seconds, this function is executed asynchronously.

(OSStatus) error = -1500 in AudioToolbox Framework

    https://stackoverflow.com/questions/15216757/osstatus-error-1500-in-audiotoolbox-framework
    Find centralized, trusted content and collaborate around the technologies you use most. Learn more

Snippet: Playing a System Sound | iOS Developer Zone

    http://iosdeveloperzone.com/2011/05/23/snippet-playing-a-system-sound/
    If you are using ARC see: “Playing a System Sound (ARC Version)”. Today I needed to add a simple beep sound to an app. The code snippet below shows all the relevant calls.

ios - Creating and playing a sound in swift - Stack Overflow

    https://stackoverflow.com/questions/24043904/creating-and-playing-a-sound-in-swift
    So what I want to do is create and play a sound in swift that will play when I press a button, I know how to do it in Objective-C, but does anyone know how to in Swift? It would be like this for

iOS SDK: Playing Touch Tones with the Audio Toolbox …

    https://code.tutsplus.com/tutorials/ios-sdk-playing-touch-tones-with-the-audio-toolbox-framework--mobile-5579
    Use the Media Player framework to play songs, audio books, or audio podcasts from a user’s iPod library. . .; Use the AV Foundation framework to play and record audio using a simple Objective-C interface. . .; Use the Audio Toolbox framework to play audio with synchronization capabilities, access packets of incoming audio, parse audio streams, convert …

iOS - How to play a short sound clip with AudioToolbox in ...

    https://discover.hubpages.com/technology/Play-a-short-sound-clip-with-AudioToolbox-in-Swift
    Ok, we have declared an IBAction of the Play Sound Clip button by ctrl+drag from the button to the .swift file, inside the ViewController class, and before adding the code to play our sound clip, you need to drag a .wav or .mp3 sound file into Supporting Files folder in XCode. The sound file in our demo project is called “glassSound” and it ...

Play a short sound in iOS

    https://www.py4u.net/discuss/1086756
    A lot of answers are confusing, and some are using the AudioToolbox framework, different from the AVAudioFoundation framework... here's what I did. In the .h file, I put this code in: @property (nonatomic, retain) AVAudioPlayer *player; This code declares an audio player named "player."

How to Make Cordova Plugin with Custom iOS framework ...

    https://www.dynamsoft.com/codepool/cordova-plugin-custom-ios-framework.html
    mobile framework Apache Cordova (formerly PhoneGap ) is a mobile application development framework that enables developers to build mobile apps using CSS, JavaScript, and HTML. Different from Xamarin that converting C# code to native apps, Cordova composes apps with hybrid code - all UI layouts are rendered with web technologies via web views ...

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