We have collected the most relevant information on Audioservicescreatesystemsoundid Framework. Open the URLs, which are collected below, and you will find all the info you are interested in.
Apple Developer Documentation
https://developer.apple.com/documentation/audiotoolbox/1405240-audioservicescreatesystemsoundid
A system sound object, identified with a sound file you want to play.
AudioServicesCreateSystemSoundID | iOS Developer Zone
http://iosdeveloperzone.com/tag/audioservicescreatesystemsoundid/
If you are using ARC see: “Playing a System Sound (ARC Version)”. Today I needed to add a simple beep sound to an app. The code snippet below shows all the relevant calls.
Apple Developer Documentation
https://developer.apple.com/documentation/audiotoolbox/1405248-audioservicesplaysystemsound
Discussion. This function plays a short sound (30 seconds or less in duration). Because sound might play for several seconds, this function is executed asynchronously.
(OSStatus) error = -1500 in AudioToolbox Framework
https://stackoverflow.com/questions/15216757/osstatus-error-1500-in-audiotoolbox-framework
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Snippet: Playing a System Sound | iOS Developer Zone
http://iosdeveloperzone.com/2011/05/23/snippet-playing-a-system-sound/
If you are using ARC see: “Playing a System Sound (ARC Version)”. Today I needed to add a simple beep sound to an app. The code snippet below shows all the relevant calls.
ios - Creating and playing a sound in swift - Stack Overflow
https://stackoverflow.com/questions/24043904/creating-and-playing-a-sound-in-swift
So what I want to do is create and play a sound in swift that will play when I press a button, I know how to do it in Objective-C, but does anyone know how to in Swift? It would be like this for
iOS SDK: Playing Touch Tones with the Audio Toolbox …
https://code.tutsplus.com/tutorials/ios-sdk-playing-touch-tones-with-the-audio-toolbox-framework--mobile-5579
Use the Media Player framework to play songs, audio books, or audio podcasts from a user’s iPod library. . .; Use the AV Foundation framework to play and record audio using a simple Objective-C interface. . .; Use the Audio Toolbox framework to play audio with synchronization capabilities, access packets of incoming audio, parse audio streams, convert …
iOS - How to play a short sound clip with AudioToolbox in ...
https://discover.hubpages.com/technology/Play-a-short-sound-clip-with-AudioToolbox-in-Swift
Ok, we have declared an IBAction of the Play Sound Clip button by ctrl+drag from the button to the .swift file, inside the ViewController class, and before adding the code to play our sound clip, you need to drag a .wav or .mp3 sound file into Supporting Files folder in XCode. The sound file in our demo project is called “glassSound” and it ...
Play a short sound in iOS
https://www.py4u.net/discuss/1086756
A lot of answers are confusing, and some are using the AudioToolbox framework, different from the AVAudioFoundation framework... here's what I did. In the .h file, I put this code in: @property (nonatomic, retain) AVAudioPlayer *player; This code declares an audio player named "player."
How to Make Cordova Plugin with Custom iOS framework ...
https://www.dynamsoft.com/codepool/cordova-plugin-custom-ios-framework.html
mobile framework Apache Cordova (formerly PhoneGap ) is a mobile application development framework that enables developers to build mobile apps using CSS, JavaScript, and HTML. Different from Xamarin that converting C# code to native apps, Cordova composes apps with hybrid code - all UI layouts are rendered with web technologies via web views ...
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