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audio - AudioServicesPlaySystemSound not playing any …

    https://stackoverflow.com/questions/32492809/audioservicesplaysystemsound-not-playing-any-sound-in-ios-8-device
    var theSoundID : SystemSoundID = 0 let bundleURL = Bundle.main.bundleURL let url = bundleURL.appendingPathComponent("Invitation.aiff") let urlRef = url as CFURL let err = AudioServicesCreateSystemSoundID(urlRef, &theSoundID) if err == kAudioServicesNoError{ AudioServicesPlaySystemSoundWithCompletion(theSoundID, { …

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1405240-audioservicescreatesystemsoundid
    Creating and Disposing of System Sound Objects func Audio Services Dispose System Sound ID (System Sound ID) -> OSStatus Disposes of a system sound object and associated resources.

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/audio_services
    System Sound Services provides a C interface for playing short sounds and for invoking vibration on iOS devices that support vibration. You can use System Sound Services to play short (30 seconds or shorter) sounds. The interface does not provide level, positioning, looping, or timing control, and does not support simultaneous playback: You can play only one sound at a time.

Fix sound problems in Windows 10 - support.microsoft.com

    https://support.microsoft.com/en-us/windows/fix-sound-problems-in-windows-10-73025246-b61c-40fb-671a-2535c7cd56c8
    Select Hardware and Sound from the Control Panel, and then select Sound. On the Playback tab, right-click (or press and hold) Default Device, and then select Properties. On the Advanced tab, under Default Format, change the setting, select OK,and then test your audio device. If that doesn't work, try changing the setting again.

How to play sounds in iOS 10 when app is in the …

    https://stackoverflow.com/questions/40646181/how-to-play-sounds-in-ios-10-when-app-is-in-the-background-with-swift-3
    var mySound: SystemSoundID = 0 AudioServicesCreateSystemSoundID(soundURL as CFURL, &mySound) AudioServicesPlaySystemSound(mySound); but this doesn't allow the volume of the sounds to be changed, and I also need to use AVSpeechSynthesizer, and this workaround doesn't work for that. Any ideas on what I can do to make this work? EDIT:

Audio Not Working in Windows 10/11: 12 Ways to Fix …

    https://recoverit.wondershare.com/computer-problems/audio-not-working-windows-10.html
    If the HD audio codec has been corrupted or is outdated, then it can cause the computer audio not working issue. You can fix this by visiting the Device Manager option on Windows and selecting the Audio components. In the Sound window, go to the Playback tab and select the IDT High Definition Audio Codec.

AVFoundation, how to turn off the shutter sound when ...

    https://www.py4u.net/discuss/1086245
    My Solution in Swift. When you call AVCapturePhotoOutput.capturePhoto method to capture an image like the below code.. photoOutput.capturePhoto(with: self.capturePhotoSettings, delegate: self) AVCapturePhotoCaptureDelegate methods will be invoked. And the system tries to play shutter sound after willCapturePhotoFor invoked. So you can dispose of system sound in …

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