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Apple Developer Documentation
https://developer.apple.com/documentation/audiotoolbox/1405248-audioservicesplaysystemsound
func AudioServicesPlaySystemSound (_ inSystemSoundID: System Sound ID) Parameters inSystemSoundID. ... CFRun Loop?, CFString?, Audio Services System Sound Completion Proc, Unsafe Mutable Raw Pointer?) -> OSStatus. Registers a callback function that is invoked when a specified system sound finishes playing.
iphone - AudioServicesPlaySystemSound Volume? - Stack …
https://stackoverflow.com/questions/10855874/audioservicesplaysystemsound-volume
General > Sounds > Ringer and Alerts. If 'Change with Buttons' is set to Off, then sounds using AudioServicesPlaySystemSound () will always be played at full volume (yet other sound API's such as AVAudioPlayer will respect the volume of the device). Share. Follow this answer to receive notifications. edited Nov 7 '12 at 22:24.
Apple Developer Documentation
https://developer.apple.com/documentation/audiotoolbox/audio_services
System Sound Services provides a C interface for playing short sounds and for invoking vibration on iOS devices that support vibration. You can use System Sound Services to play short (30 seconds or shorter) sounds. The interface does not provide level, positioning, looping, or timing control, and does not support simultaneous playback: You can ...
AudioServicesPlaySystemSound | B4X Programming Forum
https://www.b4x.com/android/forum/threads/audioservicesplaysystemsound.48347/
AudioServicesPlaySystemSound(1005) stackoverflow-link . I registered here since May 2007, and my English is getting better now. ... I can without google-translator already write these words above: if, then else, loop. Sort by date Sort by votes Erel B4X founder. Staff member. Licensed User. Dec 18, 2014 #2 Read the two comments after the answer ...
Apple Developer Documentation
https://developer.apple.com/documentation/audiotoolbox/1405202-audioservicesplayalertsound
iPhone —plays the specified sound. If the user has configured the Settings application for vibration on ring, also invokes vibration. However, the device does not vibrate if your app’s audio session is configured with the playAndRecord or record audio session category. This ensures that vibration doesn’t interfere with audio recording.
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