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VST or program that will audiosnap/quantize? - Music ...

    https://ocremix.org/community/topic/10112-vst-or-program-that-will-audiosnapquantize/
    function. It is ridiculously beautiful and simple to use, and can be placed on an entire track, or individual clips for more selective modifications. If you're lazy, you can simply click quantize, set the parameters, and bam! everything is moved to some "correct" timing.

Cakewalk - Cakewalk Documentation - AudioSnap

    https://www.cakewalk.com/Documentation?product=Cakewalk&language=3&help=AudioSnap.01.html
    Cakewalk’s AudioSnap engine and tempo analysis features give you unprecedented rhythmic and tempo control over your audio. Employing sophisticated transient detection technology, the AudioSnap engine automatically analyzes all recorded and imported audio files for rhythmic content to determine where the beats are in the music.

Cakewalk - Knowledge Base - SONAR 8.5.3 AudioSnap …

    https://www.cakewalk.com/Support/Knowledge-Base/2007012920/SONAR-8-5-3-AudioSnap-Update
    This download includes both 32 and 64-bit versions for all supported languages and all supported operating systems. To install this update you must have SONAR 8.5.2 already installed, if you have not yet installed SONAR 8.5.2 you must first download it here. To get started with AudioSnap and SONAR 8.5.3 check out the following tutorial videos.

Sonar: AudioSnap Tips - soundonsound.com

    https://www.soundonsound.com/techniques/sonar-audiosnap-tips
    Sonar's AudioSnap function has had a bit of a chequered past. The initial version wasn't, shall we say, fully formed, and when AudioSnap 2.0 was released with Sonar 8.5, while it had ambitious improvements, some functions remained 'iffy'.

SONAR Documentation - Quantizing audio - Cakewalk

    https://www.cakewalk.com/Documentation?product=SONAR&language=3&help=AudioSnap.14.html
    The AudioSnap command that is most helpful in this situation is the Quantize to Pool command. The way it works is you decide which clip has the correct rhythm, you add that clip’s transient markers to the Pool, and then you quantize the other clip’s transient markers to the Pool. 1.

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