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AudioSource Component Reference · Cocos Creator

    https://docs.cocos.com/creator/3.0/manual/en/audio-system/audiosource.html#:~:text=AudioSource%20Component%20Reference%20The%20AudioSource%20component%20is%20used,to%20add%20the%20AudioSource%20component%20to%20the%20node.
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Unity - Scripting API: AudioSource

    https://docs.unity3d.com/ScriptReference/AudioSource.html
    The target group to which the AudioSource should route its signal. panStereo: Pans a playing sound in a stereo way (left or right). This only applies to sounds that are Mono or Stereo. pitch: The pitch of the audio source. playOnAwake: If set to true, the audio source will automatically start playing on awake. priority: Sets the priority of the ...

AudioSource Component Reference · Cocos Creator

    https://docs.cocos.com/creator/3.0/manual/en/audio-system/audiosource.html
    AudioSource Component Reference. The AudioSource component is used to control the playback of music and sound effects. Select the node in the Hierarchy panel, then click the Add Component button at the bottom of the Inspector panel and select Audio -> AudioSource to add the AudioSource component to the node.. AudioSource Properties

Amazon.com: AudioSource Analog Amplifier, Stereo …

    https://www.amazon.com/Audio-Source-Amplifier-Component-AMP800VS/dp/B00ZSEGGRY

    Amazon.com: Audio Source Audio Source Amplifier …

      https://www.amazon.com/Audio-Source-Amplifier-Component-AMP1200VS/dp/B00ZSEGDTK

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