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AudioState Enum (System.Speech.Recognition) | …

    https://docs.microsoft.com/en-us/dotnet/api/system.speech.recognition.audiostate
    C#. private SpeechRecognitionEngine sre; // Initializes the speech recognition engine. private void Initialize() { sre = new SpeechRecognitionEngine (); // Add a handler for the AudioStateChanged event. sre.AudioStateChanged += new EventHandler<AudioStateChangedEventArgs> (sre_AudioStateChanged); // Add other initialization code here. } // Handle the …

AudioStateMonitor Class (Windows.Media.Audio) - …

    https://docs.microsoft.com/en-us/uwp/api/windows.media.audio.audiostatemonitor
    Create an AudioStateMonitor by calling one of its factory methods that determines which streams are monitored based on their MediaCategory, AudioDeviceRole, the ID of the associated audio device, and whether the stream is capturing or rendering audio. Use the SoundLevel property to determine the current sound level of the monitored streams.

Unity - Scripting API: AudioState

    https://docs.unity3d.com/2022.1/Documentation/ScriptReference/Windows.WebCam.VideoCapture.AudioState.html
    C#; Scripting API. Version: ... AudioState. enumeration. Leave feedback. Suggest a change. Success! Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable. Close. Submission failed.

AudioStateMonitor.CreateForCaptureMonitoring Method ...

    https://docs.microsoft.com/en-us/uwp/api/windows.media.audio.audiostatemonitor.createforcapturemonitoring
    Remarks. The method you use to instantiate AudioStateMonitor determines which audio streams are monitored. Other factory methods of the AudioStateMonitor class allow you to monitor the level of audio streams based on the ID of the associated audio device and whether the stream is capturing or rendering audio.

Getting SpeechRecognitionEngine to detect audio - C# / C Sharp

    https://bytes.com/topic/c-sharp/answers/622429-getting-speechrecognitionengine-detect-audio
    AudioState state = SRE.AudioState; // This shows AudioState.Stopped void SRE_SpeechRecognized(object sender, SpeechRecognizedEventArgs e) {if (e.Result != null) {Console.WriteLine(e.Result.Text)}} How do I get the program to start reading the *.wav file and write the output to the Console?? I appreciate any help in this matter. Regards Chris

CallAudioState | Android Developers

    https://developer.android.com/reference/android/telecom/CallAudioState
    CallAudioState | Android Developers. Language English Bahasa Indonesia Español – América Latina Português – Brasil 中文 – 简体 日本語 한국어. Documentation. Overview Guides Reference Samples Design & Quality. Platform. Android Studio. Google Play. Jetpack. Kotlin.

Audiostate 55

    https://www.audiostate55.com/
    Audiostate 55 Recording Studios & Entertainment. 4 55th Place South Birmingham, AL 35212. Phone: (205) 592-2222. Fax: (205) 592-2268 . Email: [email protected]

c# - SpeechRecognitionEngine stops working when I have ...

    https://stackoverflow.com/questions/9241080/speechrecognitionengine-stops-working-when-i-have-focus-in-a-textbox
    c#.net wpf speech-recognition sapi. Share. Improve this question. Follow edited Jun 9 '13 at 7:03. Nikolay Shmyrev. 24.3k 5 5 gold badges 39 39 silver badges 85 85 bronze badges. asked Feb 11 '12 at 14:47. luvieere luvieere. 36k 18 18 gold badges 123 123 silver badges 178 178 bronze badges. 2.

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