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objective c - iOS: Changing sample rate dynamically in ...
https://stackoverflow.com/questions/32547138/ios-changing-sample-rate-dynamically-in-audio-unit#:~:text=AudioStreamBasicDescription.mSampleRate%20%3D%2044100%20I%20want%20to%20change%20the,Audio%20Unit%2FSession.%20This%20is%20my%20audio%20unit%20settings.
Apple Developer Documentation
https://developer.apple.com/documentation/coreaudiotypes/audiostreambasicdescription
var m Sample Rate: Float64 The number of frames per second of the data in the stream, when the stream is played at normal speed. For compressed formats, this field indicates the number of frames per second of equivalent decompressed data.
AudioStreamBasicDescription Struct (AudioToolbox ...
https://docs.microsoft.com/en-us/dotnet/api/audiotoolbox.audiostreambasicdescription
// // Standard pattern // int channels = 1; sampleRate = AudioSession.CurrentHardwareSampleRate; var format = new AudioStreamBasicDescription { SampleRate = sampleRate, Format = AudioFormatType.LinearPCM, FormatFlags = AudioFormatFlags.LinearPCMIsSignedInteger | AudioFormatFlags.LinearPCMIsPacked, …
ios - How to set AudioStreamBasicDescription properties ...
https://stackoverflow.com/questions/40239745/how-to-set-audiostreambasicdescription-properties
Sample rate = 48000, num of channel = 2, Bit per sample = 16 And, server is not streaming fixed bytes to client. (variable bytes.) (ex : 30848, 128, 2764, ... bytes )
detecting endianness in streaming speech data, swift ...
https://intelligentsystemsmonitoring.com/community/ibm-community/detecting-endianness-in-streaming-speech-data-swift/
var dstFormat : AudioStreamBasicDescription = AudioStreamBasicDescription() dstFormat.mSampleRate = 16000 //Set sample rate dstFormat.mFormatID = kAudioFormatLinearPCM dstFormat.mChannelsPerFrame = 1 dstFormat.mBitsPerChannel = 16 dstFormat.mBytesPerPacket = 2 * dstFormat.mChannelsPerFrame …
Topic: AirPlay problem, sample rate? | Politepix
https://www.politepix.com/forums/topic/airplay-problem-sample-rate/
In that method (which uses ExtAudioFile api) it reads a wav file, including the sample rate, then sets a AudioStreamBasicDescription object with the sample rate to indicate the format for the returned samples. If I set that to 44100, the audio will actually sound fine on Airplay BUT the file is not complete; there is less than 1/2 the audio.
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