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AudioTimeStamp Struct (AudioToolbox) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/audiotoolbox.audiotimestamp
    Important Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.

ios - Obtain a <AudioTimeStamp> for Audio Queue Buffer ...

    https://stackoverflow.com/questions/44013561/obtain-a-audiotimestamp-for-audio-queue-buffer
    1 I'm not sure how the timestamp is going to be used or who is going to use it, but if in doubt, why not use the number of samples you've recorded as the timestamp? var timestamp = AudioTimeStamp () timestamp.mSampleTime = numberOfSamplesRecorded timestamp.mFlags = .sampleHostTimeValid Share Improve this answer answered May 17 '17 …

Apple Developer Documentation

    https://developer.apple.com/documentation/coreaudiotypes/audiotimestamp
    A set of flags indicating which representations of the time are valid; see Audio Time Stamp Flags and Audio Time Stamp Flag Combination Constant. The host machine's time base (see CoreAudio/HostTime.h ). The ratio of actual host ticks per sample frame to the nominal host ticks per sample frame. Pads the structure out to force an even 8-byte ...

AudioContext.getOutputTimestamp() - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/AudioContext/getOutputTimestamp
    AudioTimestamp.contextTime: The time of the sample frame currently being rendered by the audio output device (i.e., output audio stream position), in the same units and origin as the context's AudioContext.currentTime . Basically, this is the time after the audio context was first created. AudioTimestamp.performanceTime: An estimation of the ...

ios - 获取用于音频队列缓冲区的<AudioTimeStamp> - IT工具网

    https://www.coder.work/article/427982
    我正在尝试在Swift中创建一个连续的FIFO音频记录器。我在尝试创建audioQueueCallback时遇到问题。 从docs AudioTimeStamp开始,有以下init方法: AudioTimeStamp(mSampleTime: Float64, mHostTime: UInt64, mRateScalar: Float64, mWordClockTime: UInt64, mSMPTETime: SMPTETime, mFlags: AudioTimeStampFlags, mReserved: UInt32)

Technical Q&A QA1636: Audio Queue - Looping …

    https://developer.apple.com/library/archive/qa/qa1636/_index.html
    you specify the time using the mSampleTime field of the AudioTimeStamp structure, the sample time is relative to the time the queue started. If you pass NULL for the start time, the buffer starts immediately after the previously queued buffer, or as soon as possible if no buffers are queued ahead of it. Buffers are played in the order they are

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