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Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1438430-audiounitrender
    The audio time stamp for the render operation. Each time stamp must contain a valid sample time that is incremented monotonically from the previous call to this function. That is, the next time stamp is equal to inTimeStamp + inNumberFrames. If sample time does not increase like this from one render call to the next, the audio unit interprets that as a discontinuity with the …

ios - How to do a AudioUnitRender with a AudioUnitEffect ...

    https://stackoverflow.com/questions/11844712/how-to-do-a-audiounitrender-with-a-audiouniteffect
    I am trying to do a AudioUnitRender with an audioUnit Effect in the callback of a AudioUnit Mixer but no luck. My mixer goes into a RemoteIO unit and process AudioData (from a file) in its callback.

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/audiounitrendercontext
    Overview. When the thread context of a rendering operation changes, the system packages the new rendering context information in an Audio Unit Render Context structure and passes it to the AURender Context Observer block of any associated Audio Unit app extensions.

The Audio Unit - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnit/TheAudioUnit.html
    The Audio Unit. When you develop an audio unit, you begin with the part that performs the audio work. This part exists within the MacOS folder inside the audio unit bundle as shown in Figure 1-2. You can optionally add a custom user interface, or view, as described in the next chapter, The Audio Unit View.

iOS : Error -50 from AudioUnitRender - YouTube

    https://www.youtube.com/watch?v=KGSy_xDTqOA
    iOS : Error -50 from AudioUnitRender [ Beautify Your Computer : https://www.hows.tech/p/recommended.html ] iOS : Error -50 from AudioUnitRender Note: …

CMSampleBufferSetDataBufferFromAud… | Apple …

    https://developer.apple.com/forums/thread/11418
    When AudioUnitRender finishes, it returns noErr and the bufferList object contains valid data. ... In case it matters i am debuggin this in ios 8.3 simulator and the audio is coming from a mp4 that i shot on my iphone 6 then saved to my laptop. Core Audio Up vote post of Odyth Down vote post of Odyth 4.6k ...

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