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ios - Using AudioUnitSetParameter - Stack Overflow
https://stackoverflow.com/questions/21786575/using-audiounitsetparameter
AudioUnitSetParameter(_reverb.audioUnit, kReverb2Param_DryWetMix, kAudioUnitScope_Global, 0, 100.f, 0); ... Browse other questions tagged ios objective-c audio or ask your own question. The Overflow Blog The Bash is over, but the season lives a little longer ...
Apple Developer Documentation
https://developer.apple.com/documentation/audiotoolbox/1438454-audiounitsetparameter
Parameters inUnit The audio unit that you want to set a parameter value for. inID The audio unit parameter identifier. inScope The audio unit scope for the parameter. inElement The audio unit element for the parameter. inValue The value that you want to apply to the parameter. inBufferOffsetInFrames Set this to 0.
how to use kNewTimePitchParam_Rate - Apple Developer
https://developer.apple.com/forums/thread/670415
[iOS][macOS][Xcode] Keywords and tags [iOS][macOS] keyword. Usernames and profiles. ... AudioUnitSetParameter(conver, kNewTimePitchParamRate , kAudioUnitScope_Global, 0, pitchShift, 0); the AudioUnitAddRenderNotify can not get the data which have been change speech. the data is 00.
How to set pan in IOS Audio Unit Framework
https://www.py4u.net/discuss/1357789
Answer #1: Using AudioUnit API, you can simply set the kMultiChannelMixerParam_Pan property of the audio mixer unit to set the stereo pan: AudioUnitParameterValue panValue = 0.9; // panned almost dead-right. possible values are between -1 and 1 int result = AudioUnitSetParameter (mixerUnit, kMultiChannelMixerParam_Pan, kAudioUnitScope_Input, 0, panValue, 0 ); if (result …
iOS音频采集过程中的音效实现 - 简书 - jianshu.com
https://www.jianshu.com/p/05cae433faea
iOS系统提供了非常丰富的音频相关的API,涵盖了从采集,处理到播放等各个环节,并且按照需求的层次进行了分组。. 图1. Core Audio Overview. 其中,离底层的驱动和硬件最近的就是 AudioUnit 系列的API,很多其他高层的API,都是对 AudioUnit 的封装. 比如 AVFoundation ...
设置AudioUnit混响的参数? - Setting the parameters of a …
https://www.itdaan.com/blog/2012/08/07/8b5308621bd3840fc2b411ee2ee6f2de.html
我在音频单元图中有一个AudioUnit Reverb,它可以很好地处理音频数据 (扬声器中有很好的混响声)。. 但我无法设置效果的参数。. 我能设置的唯一一个paraemter是DryWet设置。. 其他的未能修改。. So the following works: 以下是有效的: AudioUnitSetParameter (reverbUnit,kAudioUnitScope ...
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