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Raw Audio Media Types - GStreamer

    https://gstreamer.freedesktop.org/documentation/additional/design/mediatype-audio-raw.html
    Raw Audio Media Types. audio/x-raw. format, G_TYPE_STRING: Mandatory.The format of the audio samples, see the Formats section for a list of valid sample formats. rate, G_TYPE_INT: Mandatory.The samplerate of the audio

FFMpeg Audio Decoding to Raw Samples · GitHub

    https://gist.github.com/jimjibone/6569303
    FFMpeg Audio Decoding to Raw Samples. GitHub Gist: instantly share code, notes, and snippets.

moving audio over a local network using GStreamer - …

    https://stackoverflow.com/questions/2715257/moving-audio-over-a-local-network-using-gstreamer
    gst-launch-0.10 pulsesrc ! audioconvert ! audio/x-raw-int,channels=1,depth=16,width=16,rate=22000 ! rtpL16pay ! udpsink host=localhost port=5000 Share. Follow answered Jul 15 '12 at 4:19. enthusiasticgeek enthusiasticgeek. 2,492 41 41 silver badges 52 52 bronze badges. 4.

audioconvert - GStreamer

    https://gstreamer.freedesktop.org/documentation/audioconvert/index.html
    audioconvert. Audioconvert converts raw audio buffers between various possible formats. It supports integer to float conversion, width/depth conversion, signedness and endianness conversion and channel transformations (ie. upmixing …

c# - Is it possible to supply raw audio (byte stream) data ...

    https://stackoverflow.com/questions/49600791/is-it-possible-to-supply-raw-audio-byte-stream-data-in-uwp-application
    I notice that your audio data use a 44.1 kHz sampling rate. Many audio devices support 48 kHz and this is the sampling rate used as the device's "mix format". In that case, AudioGraph will resample your audio data to match the "mix format" so that your data can be mixed with system sounds and sounds from other apps.

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