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How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

    https://codewithchris.com/avaudioplayer-tutorial/
    In this AVAudioPlayer tutorial, we’re going to go through an example of playing a sound file that you’ve added to your Xcode project. You’ll see that it’s actually a really simple task to accomplish! Adding the framework to your project The first thing we’ll need to do is to add the AVFoundation framework to the

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    class AVAudioPlayer: NSObject. Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players.

How to play sounds using AVAudioPlayer - free Swift 5.4 ...

    https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
    That can then get passed to AVAudioPlayer to create an audio player object, at which point – finally – you can play the sound. Here's the code: Here's the code: let path = Bundle.main.path(forResource: "example.mp3", ofType:nil)! let url = URL(fileURLWithPath: path) do { bombSoundEffect = try AVAudioPlayer(contentsOf: url) bombSoundEffect?.play() } catch { // …

iOS Audio Player (AVAudioPlayer) - Tutlane

    https://www.tutlane.com/tutorial/ios/ios-audio-player-avaudioplayer
    Here we will learn how to use avuaudioplayer in ios swift to create an audio player app to play audio or music using Xcode and how to use ios avfoundation framework in the swift app with example.. iOS Audio Player App. In iOS, we can easily implement an audio player to play audio sounds or music in swift applications by using the AVAudioPlayer method.

Simple iOS audio playback - Greg Heo

    https://gregheo.com/blog/simple-audio/
    AVAudioPlayer. Next is AVAudioPlayer. AVAudioPlayer offers a friendly Objective-C layer where each sound gets its own AVAudioPlayer instance. Audio files can be a wider variety of types, such as compressed caf or mp3.

avaudioplayer - .caf file in app not playing in iPod ...

    https://stackoverflow.com/questions/10547371/caf-file-in-app-not-playing-in-ipod
    In my app, i have some .caf audio file (Format: IMA 4:1, Stereo, 44.100 kHz). The problem what i m facing is that these audio file plays on button action (one button for each ringtone).They are playing fine on iphone(ios version 3 to 5 ) but im not able to listen it on ipod.

iPhone SDK: Change playback speed using core audio ...

    https://stackoverflow.com/questions/2427821/iphone-sdk-change-playback-speed-using-core-audio-avaudioplayer
    Changing the sample rate should work just like a tape recorder would if you played it faster. Everything becomes higher in pitch. To keep the pitch the same, you would need to set up an Audio Unit graph that includes the AUPitch effect, and lower the pitch by the same ratio that you increase the sample rate by.

How to get each sample of a sine wave given the samplerate ...

    https://www.kvraudio.com/forum/viewtopic.php?t=476550
    I hope this is the correct forum. I am learning while doing a little mobile app with C#, in the book I am following there is a part where a triangular wave is generated and I want to change it to a Sine, but I can not figure out how to apply the mathematical sine wave formula to get each sample at (say) 16 bits with a normalized 0 - 1 amplitude and at 44.1Khz.

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