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Apple Developer Documentation
https://developer.apple.com/documentation/avfaudio/avaudioplayer
class AVAudioPlayer: NSObject. Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players.
AVAudioPlayer Class (AVFoundation) | Microsoft Docs
https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudioplayer
An instance of the AVFoundation.IAVAudioPlayerDelegate model class which acts as the class delegate. Description of the object, the Objective-C version of ToString. A value that increases while the AVAudioPlayer is playing or paused. Used for synchronizing multiple audio players.
Apple Developer Documentation
https://developer.apple.com/documentation/avfaudio/avaudioplayernode
class AVAudioPlayerNode : AVAudioNode Overview This audio node supports scheduling the playback of AVAudioPCMBuffer instances, or segments of audio files that you open through AVAudioFile. You can schedule buffers and segments to play at specific points in time or to play immediately following preceding segments.
Class AVAudioPlayer - crossmobile.org
https://crossmobile.org/apidocs/crossmobile/ios/avfoundation/AVAudioPlayer.html
AVAudioPlayer class defines an object that represents the audio player of the application. Method Summary. All Methods Static Methods Instance Methods Concrete Methods ; Modifier and Type Method and Description; double: currentTime Returns the current location of the playback of this AVAudioPlayer.
Using AVAudioPlayer to play sounds in iOS applications ...
https://www.javatpoint.com/using-avaudioplayer-to-play-sounds-in-ios-applications
The AVAudioPlayer object is used to play audio data from a file or buffer. The AVAudioPlayer plays data from a file or buffer. It is declared as follows. class AVAudioPlayer : NSObject We can use the AVAudioPlayer to play audio of any duration from a file or buffer.
How To Play Sounds - AVAudioPlayer Tutorial (For 2019)
https://codewithchris.com/avaudioplayer-tutorial/
The AVAudioPlayer class has other properties to control playback (such as the number of times to loop) as well as properties that give you information about the sound file (such as the duration). Check out the Apple class reference document for more information! Have you teamed up with a partner to develop an app?
Monkeybread Xojo plugin - AVAudioPlayerMBS class
https://www.monkeybreadsoftware.net/class-avaudioplayermbs.shtml
The AVAudioPlayer class lets you play sound in any audio format available in OS X. The plugin provides the events for this audio player in AVFoundationMBS class. To play, pause, or stop an audio player, call one of its playback control methods, described in …
Play Music with AVAudioPlayer iOS Tutorial - iOScreator
https://www.ioscreator.com/tutorials/play-music-avaudioplayer-ios-tutorial
The AVAudioPlayer class lets you play sound in any audio format available in iOS. With the isPlaying Boolean we'll determine if the music is currently playing. The Timer property is needed for displaying the current time in the music track. Change the viewDidLoad method in
objective c - AVAudioPlayer - must you create a property ...
https://stackoverflow.com/questions/13485536/avaudioplayer-must-you-create-a-property-for-it-to-work-xcode
Generally an AVAudioPlayer is overkill for an sound-effect/soundboard application. For quick sound "drops" you will likely find the audio toolbox framework, as outlined in my answer to this question. From looking at the System Sound class reference, it seems like you can only play one sound at a time. It can only play one SystemSoundID at a time.
ios - AVAudioPlayer and AirPlay - possible? - Stack Overflow
https://stackoverflow.com/questions/5892022/avaudioplayer-and-airplay-possible
I'm trying to ascertain whether it's possible to toggle AirPlay support using the AVAudioPlayer class. From what I have read: AirPlay is a technology that lets your application stream audio to Apple TV and to third-party AirPlay speakers and receivers. AirPlay support is built in to the AV Foundation framework and the Core Audio family of ...
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