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iOS Audio Player (AVAudioPlayer) - Tutlane
https://www.tutlane.com/tutorial/ios/ios-audio-player-avaudioplayer
In iOS, we can easily implement an audio player to play audio sounds or music in swift applications by using the AVAudioPlayer method. By adding the AVFoundation framework we will get a chance to use AVAudioPlayer in our iOS …
Play Music with AVAudioPlayer iOS Tutorial - iOScreator
https://www.ioscreator.com/tutorials/play-music-avaudioplayer-ios-tutorial
var audioPlayer = AVAudioPlayer () var isPlaying = false var timer: Timer! The AVAudioPlayer class lets you play sound in any audio format available in iOS. With the isPlaying Boolean we'll determine if the music is currently playing. The Timer property is needed for displaying the current time in the music track. Change the viewDidLoad method in
AVAudioPlayer In Xamarin iOS App - c-sharpcorner.com
https://www.c-sharpcorner.com/article/avaudioplayer-in-xamarin-ios-app4/
Xamarin is a platform to develop cross-platform and multi-platform apps (for example, Windows phone, Android, iOS). In Xamarin platform, the code sharing concept is used. In Xamarin Studio, Visual Studio is also available. AVAudioPlayer AVAudioPlayer class calls an audio player and provides playback of audio data from a file or memory.
Apple Developer Documentation
https://developer.apple.com/documentation/avfaudio/avaudioplayer
Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players. For more information about preparing your app to play audio, see ...
IOS: AVAudioPlayer - Stack Overflow
https://stackoverflow.com/questions/10470503/ios-avaudioplayer
It's a little more complicated to handle, but instead of using AVAudioPlayer, use AVPlayer.AVPlayer is designed to play AVAssets, which can be preloaded files.Specifically, you'll want to use a subclass of AVAsset called AVURLAssets, which can load up your URL: Loading AVAsset.You can then use AVAsset to create an AVPlayerItem.An AVPlayerItem is a …
How to play sounds using AVAudioPlayer - free Swift 5.4 ...
https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
let path = Bundle.main.path(forResource: "example.mp3", ofType:nil)! let url = URL(fileURLWithPath: path) do { bombSoundEffect = try AVAudioPlayer(contentsOf: url) bombSoundEffect?.play() } catch { // couldn't load file :( } If you want to stop the sound, you should use its stop() method.
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