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ios - iPhone: AVAudioPlayer unsupported file type - Stack ...

    https://stackoverflow.com/questions/4901709/iphone-avaudioplayer-unsupported-file-type
    AVAudioPlayer.initWithData throwing exception. 2. AVAudioPlayer getting error? 0. Loading different media files for each view subclass using NSString *const. 1. Load NSData from AudioBufferList into AVAudioPlayer. 0. iOS, AVAudioPlayer of NSDATA from NSURLRequest. 0.

AVAudioPlayer Class (AVFoundation) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudioplayer
    AVAudioPlayer(IntPtr) A constructor used when creating managed representations of unmanaged objects; Called by the runtime. AVAudioPlayer(NSData, String, NSError) AVAudioPlayer(NSObjectFlag) Constructor to call on derived classes to skip initialization and merely allocate the object. AVAudioPlayer(NSUrl, String, NSError)

AVAudioPlayer play not working aft… | Apple Developer …

    https://developer.apple.com/forums/thread/15514
    However, when I call 'play' on the AVAudioPlayer, I don't hear any audio starting. When the same happens on a phone call, or an *outgoing* FaceTime call the audio player resumes playing perfectly fine. I've added my code below. Does anybody know what I'm doing wrong, or whether this is a bug? The same codes works fine on iOS 8.

[Résolu] iphone | AVAudioPlayer lève un point d’arrêt en

    https://prograide.com/pregunta/15829/avaudioplayer-lve-un-point-darrt-en-mode-debug
    AVAudioPlayer et AVAudioRecorder les deux lancer des exceptions, plusieurs d'entre eux. Ceux-ci sont gérés en interne par les joueurs, mais si vous avez un point d'arrêt pour "Tous les points d'arrêt" (Exception: pour Tous, la Rupture: À Jeter), vous prendrez ces exceptions.

Load(Stream audioStream) error on iOS Could not ... - …

    https://github.com/adrianstevens/Xamarin-Plugins/issues/42
    Hello, I have a small problem, Using the library, when I try to use the Load() method with a byte [] instead of an .mp3 file, an exception occurs, only in iOS. I use the library in the following way. private void LoadAudio(byte[] audio) ...

GitHub - Everyplay/everyplay-air-sdk: Everyplay AIR SDK

    https://github.com/Everyplay/everyplay-air-sdk
    Fixed a regression against AVAudioPlayer initWithData: support. Fixed a compatibility issue with InMobi SDK. Android v1.3.2 - Apr 16th 2015 (build 1320) Improved graphics support against Unity 5.x. Multiple stability fixes against ImgTec PowerVR GPU. Improve OpenGL ES1 support checking. Prefetching data could cause an exception, fixed

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