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iphone - How do I repeat a AVAudioPlayer? - Stack Overflow

    https://stackoverflow.com/questions/6804160/how-do-i-repeat-a-avaudioplayer#:~:text=If%20you%20set%20this%20property%20to%20a%20negative,making%20numberOfLoops%20a%20positive%20integer.%20Hope%20that%20helps%21
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How do I specify the time between loops in AVAudioPlayer?

    https://stackoverflow.com/questions/8574581/how-do-i-specify-the-time-between-loops-in-avaudioplayer
    I am making a metronome app, my sound file is a very brief tick sound, so I need to be able to change the time in between loops to get the right beats per minute. Here's the code to continuously play the tick sound. I would like to specify a …

ios - Swift AVAudioPlayer Bluetooth Sound Delay - Stack ...

    https://stackoverflow.com/questions/67047253/swift-avaudioplayer-bluetooth-sound-delay
    Swift AVAudioPlayer Bluetooth Sound Delay 0 When utilizing the AVAudioPlayer for playback, I am experiencing a 1 to 3 second delay when playing the audio over bluetooth. This delay is not present when disconnected from bluetooth and not present when speakers are connected directly to the device using an audio jack.

AVAudioPlayer play() method play a… | Apple Developer …

    https://developer.apple.com/forums/thread/687919
    I have loaded the audio file (mp3), set numberOfLoops to -1 and called prepareToPlay () in init () of my class. Checked PrepareToPlay () method returns true. When calling play (), it play the ringtone for one sec and stopped (even thought the ringtone duration in one loop is 7secs) but stop () is not called. When I introduce 100ms delay to play ...

How to loop audio using AVAudioPlayer and numberOfLoops ...

    https://www.hackingwithswift.com/example-code/media/how-to-loop-audio-using-avaudioplayer-and-numberofloops
    By default AVAudioPlayer plays its audio from start to finish then stops, but you can control how many times to make it loop by setting its numberOfLoops property. For example, to make your audio play five times in total, you’d write this: audioPlayer.numberOfLoops = 5

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players. For more information about preparing your app to play audio ...

How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

    https://codewithchris.com/avaudioplayer-tutorial/
    The AVAudioPlayer class has other properties to control playback (such as the number of times to loop) as well as properties that give you information about the sound file (such as the duration). Check out the Apple class reference document for more information! Have you teamed up with a partner to develop an app?

🀚 πŸ“Ό πŸ‘ΌπŸΌ How do you loop AVPlayer in Swift? - ios πŸ“” 🌁 πŸ“ƒ

    https://geek-qa.imtqy.com/questions/144472/index.html
    How do you loop AVPlayer in Swift? numberOfLoops = -1 only works for AVAudioPlayer. I need it to loop without delay / black flash, etc. Therefore, I do not use MPMoviePlayerViewController. Thanks for any help. the code: let url_1 = NSURL.fileURLWithPath(outputFilePath_1) let asset_1 = AVAsset.assetWithURL(url_1) as?

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