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How to loop audio using AVAudioPlayer and numberOfLoops ...

    https://www.hackingwithswift.com/example-code/media/how-to-loop-audio-using-avaudioplayer-and-numberofloops#:~:text=By%20default%20AVAudioPlayer%20plays%20its%20audio%20from%20start,in%20total%2C%20you%E2%80%99d%20write%20this%3A%20audioPlayer.numberOfLoops%20%3D%205
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How to loop audio using AVAudioPlayer and numberOfLoops ...

    https://www.hackingwithswift.com/example-code/media/how-to-loop-audio-using-avaudioplayer-and-numberofloops
    By default AVAudioPlayer plays its audio from start to finish then stops, but you can control how many times to make it loop by setting its numberOfLoops property. For example, to make your audio play five times in total, you’d write this: audioPlayer.numberOfLoops = 5

iphone - How do I repeat a AVAudioPlayer? - Stack Overflow

    https://stackoverflow.com/questions/6804160/how-do-i-repeat-a-avaudioplayer
    For example, specifying a value of 1 results in a total of two plays of the sound. Set any negative integer value to loop the sound indefinitely until you call the stop method. Availability Available in iOS 2.2 and later. Declared In AVAudioPlayer.h

How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

    https://codewithchris.com/avaudioplayer-tutorial/
    The AVAudioPlayer class has other properties to control playback (such as the number of times to loop) as well as properties that give you information about the sound file (such as the duration). Check out the Apple class reference document for more information! Have you teamed up with a partner to develop an app?

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players. For more information about preparing your app to play audio ...

Best way to play a sound with an attack / sustain (loop ...

    https://stackoverflow.com/questions/5932282/best-way-to-play-a-sound-with-an-attack-sustain-loop-decay-with-avaudiopla
    From your description, it sounds as if you're trying to write a software synthesizer. The only way that you could use AVAudioPlayer for something like this would be to compose the entire duration of a note as a single WAV file and then play the whole thing with AVAudioPlayer.

How do I specify the time between loops in AVAudioPlayer?

    https://stackoverflow.com/questions/8574581/how-do-i-specify-the-time-between-loops-in-avaudioplayer
    How do I specify the time between loops in AVAudioPlayer? Ask Question Asked 10 years, 1 month ago. Active 10 years, 1 month ago. ... I want to make a loop that plays a sound file and sleeps time dt, this loop runs until I hit the pause button and the sleep time dt can be changed via a slider button while the loop is running.

How to play sounds using AVAudioPlayer - free Swift 5.4 ...

    https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
    With those two lines of code inserted, all you need to do is play your audio file. This is done first by finding where the sound is in your project using path (forResource:), then creating a file URL out of it. That can then get passed to AVAudioPlayer to create an audio player object, at which point – finally – you can play the sound.

How to fix the common "no sound from AVPlayer ...

    https://www.globalnerdy.com/2015/07/06/how-to-fix-the-common-no-sound-from-avplayer-avaudioplayer-problem-in-ios-swift-programming/
    That way, all you have to follow along is either type in or copy-and-paste code without having to bring a sound file into your project. While these examples use an AVPlayer object to play an online MP3, what I’m demonstrating is equally valid for apps that use an AVAudioPlayer object to play an MP3 stored as a local file or in memory.

How can I stop AVAudioPlayer from repeating before it ...

    https://www.py4u.net/discuss/2162184
    UPDATE: I found that if I open my original sound files in an audio editor and add silence to the ends, to make them long enough for my slowest loop speed, AVAudioPlayer handles them as I want it to. But when I view the NSLog output, I see that this data also ends in all 0's.

Monkeybread Xojo plugin - AVAudioPlayerMBS class

    https://www.monkeybreadsoftware.net/class-avaudioplayermbs.shtml
    Loop sounds Play multiple sounds simultaneously, one sound per audio player, with precise synchronization ... The AVAudioPlayer class lets you play sound in any audio format available in OS X. The plugin provides the events for this audio player in AVFoundationMBS class. To play, pause, or stop an audio player, call one of its playback control ...

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