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xcode - AVAudioPlayer memory leak - Stack Overflow

    https://stackoverflow.com/questions/1352588/avaudioplayer-memory-leak
    I'm stuck on some weird memory leak problem related to the AVAudioPlayer and I need help after trying everything that came to mind. Here is the short description of the problem - code appears right after. I initialize my player and start to play the sound track in an endless loop (and endless loop or one time play did not change the problem).

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players. For more information about preparing your app to play audio ...

AVAudioPlayer Class (AVFoundation) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudioplayer
    An instance of the AVFoundation.IAVAudioPlayerDelegate model class which acts as the class delegate. Description of the object, the Objective-C version of ToString. A value that increases while the AVAudioPlayer is playing or paused. Used for synchronizing multiple audio players.

Detecting/Fixing Memory Leaks

    https://www.examplefiles.net/cs/1125201
    I've finished coding my project, but then when I have submitted my source code in the client, it was tested, then memory leaks were detected. I have tested in Instruments using Leaks . What I am having problem with is in my AVPlayer and in my AVAudioPlayer and something in …

AvAudioPlayer · GitHub

    https://github.com/AvAudioPlayer
    Issues → Integrations → ... AvAudioPlayer Follow. Overview Repositories 364 Projects 0 Packages AvAudioPlayer Follow. AvAudioPlayer Follow. 1 follower · 1 following · 0. Block or Report Block or report AvAudioPlayer. ... Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values ...

Audio API Overview · objc.io

    https://www.objc.io/issues/24-audio/audio-api-overview/
    AVAudioPlayer This high-level API gives you a simple interface to play audio from local files or memory. This is a headless audio player (i.e. no UI elements are provided), and it's very straightforward to use. It's not suitable for streaming audio from the network or for low-latency realtime audio applications.

Cocoa Tutorial: Fixing Memory Leaks With Instruments ...

    https://www.cimgf.com/2008/04/02/cocoa-tutorial-fixing-memory-leaks-with-instruments/
    For more information and basic guidelines on memory allocation and deallocation, do a Google search. You can start with sites like this one: Very simple rules for memory management in Cocoa. Conclusion. Finding and fixing issues is not the most glamorous aspect of application development, however, when done, the results are very rewarding.

Teleport to my actual location randomly occurs · Issue ...

    https://github.com/iam4x/pokemongo-webspoof/issues/121
    The issue in the code is essentially that the silent mp3 was not really playing in the background because AVAudioPlayer had not been sent an alloc and the delegate for the AVAudioPlayer instance was not set. Also, for some reason, to get backgrounding, setting the AVAudioPlayer instance as a property of the .m file is recommended (Ask Apple why ...

4. Sound - iOS Swift Game Development Cookbook, 2nd ...

    https://www.oreilly.com/library/view/ios-swift-game/9781491920794/ch04.html
    If you use an AVAudioPlayer, you need to keep a strong reference to it (using an instance variable) to avoid it being released from memory. If that happens, the sound will stop. If you have multiple sounds that you want to play at the same time, you need to keep references to each (or use an array to contain them all).

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