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How to play sounds using AVAudioPlayer - free Swift 5.4 ...
https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
That can then get passed to AVAudioPlayer to create an audio player object, at which point – finally – you can play the sound. Here's the code: let path = Bundle.main.path(forResource: "example.mp3", ofType:nil)! let url = URL(fileURLWithPath: path) do { bombSoundEffect = try AVAudioPlayer(contentsOf: url) bombSoundEffect?.play() } catch ...
How To Play Sounds - AVAudioPlayer Tutorial (For 2019)
https://codewithchris.com/avaudioplayer-tutorial/
In this AVAudioPlayer tutorial, we’re going to go through an example of playing a sound file that you’ve added to your Xcode project. You’ll see that it’s actually a really simple task to accomplish! Adding the framework to your project The first thing we’ll need to do is to add the AVFoundation framework to the
iOS Audio Player (AVAudioPlayer) - Tutlane
https://www.tutlane.com/tutorial/ios/ios-audio-player-avaudioplayer
Here we will learn how to use avuaudioplayer in ios swift to create an audio player app to play audio or music using Xcode and how to use ios avfoundation framework in the swift app with example.. iOS Audio Player App. In iOS, we can easily implement an audio player to play audio sounds or music in swift applications by using the AVAudioPlayer method.
ios - AVAudioPlayer doesn't play mp3? - Stack Overflow
https://stackoverflow.com/questions/12727672/avaudioplayer-doesnt-play-mp3
I want my AVAudioPlayer to play some mp3 files. It plays some of them but I have one file that can't be played! To play the file I download it on my device into application folder and init it this way: [[AVAudioPlayer alloc] initWithContentsOfURL:soundPath error:nil]; ... Could repro with attached sample app, but this is an expected behavior ...
Apple Developer Documentation
https://developer.apple.com/documentation/avfaudio/avaudioplayer
class AVAudioPlayer: NSObject. Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players.
avaudioplayer ios swift play audio by url Code Example
https://www.codegrepper.com/code-examples/swift/avaudioplayer+ios+swift+play+audio+by+url
import AVFoundation var bombSoundEffect: AVAudioPlayer? let path = Bundle.main.path(forResource: "example.mp3", ofType:nil)! let url = …
c# - play mp3 with monotouch - Stack Overflow
https://stackoverflow.com/questions/7745991/play-mp3-with-monotouch
It's hard to provide an answer without more context, like more code :-) I suspect your AVAudioPlayer, if used as a local variable, could be collected by the garbage collector (GC) when the method (is it FinishedLaunching?) returns.. If this is the case then promoting your local player variable into a field would ensure a reference is kept to the AVAudioPlayer instance and …
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