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ios - AVAudioPlayer sound not playing - Stack Overflow
https://stackoverflow.com/questions/32768352/avaudioplayer-sound-not-playing#:~:text=The%20problem%20is%20most%20likely%20connected%20with%20the,this%20file%20and%20see%20if%20the%20problem%20persists.
objective c - AVAudioPlayer not playing any sound - Stack ...
https://stackoverflow.com/questions/8016765/avaudioplayer-not-playing-any-sound
I made an iOS app, I have a submit button, and when the calculations are done, it plays a sound. I made a simplified version first as an OS X app which worked fine, but as an iOS app, using the AVAudioPlayer rather than NSSound or something it doesn't work, and 50% of the time will cause the app to crash. –
How to fix the common "no sound from AVPlayer ...
https://www.globalnerdy.com/2015/07/06/how-to-fix-the-common-no-sound-from-avplayer-avaudioplayer-problem-in-ios-swift-programming/
As long as the simulator or device can access the ‘net and there’s actually an MP3 at the URL specified in urlString, you’ll hear that MP3 playing. Once again: the answer to the problem is that your AVPlayer or AVAudioPlayer instance needs to be scoped at the view controller level, and not at the level of a method.
ios - AVAudioPlayer sound not playing - Stack Overflow
https://stackoverflow.com/questions/32768352/avaudioplayer-sound-not-playing
Possible problem with MP3 file The problem is most likely connected with the MP3 file you're using. The code works for other sounds, this suggests that the MP3 file might be corrupted and AVAudioPlayer fails with decoding it. You can try re-encode this file and see if the problem persists. Or, even better, converting it to WAV. Using WAVs
How To Play Sounds - AVAudioPlayer Tutorial (For 2019)
https://codewithchris.com/avaudioplayer-tutorial/
(Make sure to select [] Copy if needed) Importing the framework In the class that you want to play a sound, you’re going to have to import the AVFoundation classes. At the top of the ViewController.swift file, import the framework like this: import AVFoundation Creating and initializing the AVAudioPlayer object
How to play sounds using AVAudioPlayer - free Swift 5.4 ...
https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
The most common way to play a sound on iOS is using AVAudioPlayer, and it's popular for a reason: it's easy to use, you can stop it whenever you want, and you can adjust its volume as often as you need.The only real catch is that you must store your player as a property or other variable that won't get destroyed straight away – if you don't, the sound will stop …
SwiftUI | Play audio with AVAudioPlayer | Swift Productions
https://medium.com/swift-productions/swiftui-play-an-audio-with-avaudioplayer-1c4085e2052c
Go to Xcode > Select App and call your SwiftUI project videoPlayer Grab a .mp3 file Drag and drop an .mp3 file into your Xcode project, you can find one at …
Playing sound with AVAudioPlayer in Xamarin.Mac - …
https://docs.microsoft.com/en-us/xamarin/mac/app-fundamentals/sounds
AVAudioPlayer supports sounds in any audio format provided by iOS, tvOS and macOS such as .aif, .wav or .mp3. Playing sounds in macOS Because macOS supports the same Audio Toolbox classes as iOS, please see our iOS Playing Sound with AVAudioPlayer documentation for the full details of playing audio in a Xamarin.Mac app. AVAudioPlayer …
iOS Audio Player (AVAudioPlayer) - Tutlane
https://www.tutlane.com/tutorial/ios/ios-audio-player-avaudioplayer
Output of iOS Audio App in Swift. Following is the result of an iOS audio app in swift. Now click on the Play button the audio or music will start play. This is how we can ios avaudioplayer in swift applications to implement an audio player to play music based on our requirements.
Playing Sound in tvOS with AVAudioPlayer in Xamarin ...
https://docs.microsoft.com/en-us/xamarin/ios/tvos/app-fundamentals/sounds
AVAudioPlayer supports sounds in any audio format provided by iOS, tvOS and OS X such as .aif, .wav or .mp3. Playing Sounds in tvOS Because tvOS supports the same Audio Toolbox classes as iOS, please see our iOS Playing Sound with AVAudioPlayer documentation for the full details of playing audio in a Xamarin.tvOS app.
Playing sound – SwiftUI – Hacking with Swift forums
https://www.hackingwithswift.com/forums/swiftui/playing-sound/4921
I'm doing the exact same thing in my code; except I don't play on an appear event, I play based on a timer ending. I can't see anything wrong -- particularly makes no sense, if you're saying that this is only failing when you deploy to device.
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