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ios - Play Audio from URL using AVAudioPlayer - Stack …

    https://stackoverflow.com/questions/35861310/play-audio-from-url-using-avaudioplayer
    Play audio songs from URL with AVAudioPlayer? 5. In iOS, How to create audio file(.wav, .mp3) file from data? Hot Network Questions Under the Curry-Howard correspondence or loosely "proofs-as-programs", do we also have "programs-as-proofs" and what would some arb. program prove? ...

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players. For more information about preparing your app to play audio ...

AVAudioPlayer.FromUrl Method (AVFoundation) | …

    https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudioplayer.fromurl
    FromUrl (NSUrl) Creates a new instance of the AVAudioPlayer. C# public static AVFoundation.AVAudioPlayer FromUrl (Foundation.NSUrl url); Parameters url NSUrl Points to the file location to play Returns AVAudioPlayer Null on error, with or an instance of the player on success. Applies to Xamarin iOS SDK 12 FromUrl (NSUrl, NSError)

Play A Sound Using AVAudioPlayer [Swift 5 Example]

    https://www.advancedswift.com/play-a-sound-in-swift/
    Play A Sound Or Sound Effect. A sound file or sound effect can be played once the AVAudioSession is configured and activated. // The soundFileURL is a local URL to the sound file // that should be played let player = try AVAudioPlayer(contentsOf: soundFileURL) player.play() Play A Sound On Button Press

How to play sounds using AVAudioPlayer - free Swift 5.4 ...

    https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
    With those two lines of code inserted, all you need to do is play your audio file. This is done first by finding where the sound is in your project using path (forResource:), then creating a file URL out of it. That can then get passed to AVAudioPlayer to create an audio player object, at which point – finally – you can play the sound.

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