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Processing method of IOS video interrupt background music ...

    https://developpaper.com/processing-method-of-ios-video-interrupt-background-music-playing/#:~:text=With%20this%20mode%20set%2C%20you%20can%E2%80%99t%20play%20or,application%20plays%2C%20pause%20the%20play%20of%20other%20applications.
    none

ios - AVAudioPlayer prepareToPlay callback in iPhone ...

    https://stackoverflow.com/questions/8379669/avaudioplayer-preparetoplay-callback-in-iphone
    (BOOL)prepareToPlay Return Value Returns YES on success, or NO on failure. Discussion Calling this method preloads buffers and acquires the audio hardware needed for playback, which minimizes the lag between calling the play method and the start of sound output. Calling the stop method, or allowing a sound to finish playing, undoes this setup.

AVAudioPlayer.PrepareToPlay Method (AVFoundation ...

    https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudioplayer.preparetoplay
    [Foundation.Export ("prepareToPlay")] public virtual bool PrepareToPlay (); Returns Boolean true if successful. Attributes Export Attribute Remarks The Play () function will call this method if necessary, but application developers may choose to explicitly call it …

AVAudioPlayer cannot play music with a NSTimer in background

    https://www.py4u.net/discuss/2784061
    AVAudioPlayer cannot play music with a NSTimer in background AVAudioPlayer cannot play music with a NSTimer in background I want to play music with an AVAudioPlayer using an NSTimer, but [player prepareToPlay] returns NO & doesn't play in the background. Can somebody give me some idea? Here's my code:

AVAudioPlayer - AVFoundation - Jason's Blog

    https://junchenghan.com/2017/08/15/avfoundation-avaudioplayer/
    return player; } Controlling Playback AVAudioPlayer provides ways for us to modify the player’s volume, panning, playback rate, number of looping and preform audio metering. Calling play () will play a sound asynchronously. It will implicitly call the prepareToPlay () if the audio player is not already prepared to play.

AVAudioPlayer play() method play a… | Apple Developer …

    https://developer.apple.com/forums/thread/687919
    I have loaded the audio file (mp3), set numberOfLoops to -1 and called prepareToPlay () in init () of my class. Checked PrepareToPlay () method returns true. When calling play (), it play the ringtone for one sec and stopped (even thought the ringtone duration in one loop is 7secs) but stop () is not called.

Processing method of IOS video interrupt background music ...

    https://developpaper.com/processing-method-of-ios-video-interrupt-background-music-playing/
    In this mode, you can only record. With this class, calling preparetoplay of avaudioplayer will return yes, but calling play method will return No. The main UI interface works as usual. At this time, even if your device screen is locked by the user, the recording of the application will continue. AVAudioSessionCategoryPlayback

AVAudioPlayer play not working aft… | Apple Developer …

    https://developer.apple.com/forums/thread/15514
    AVAudioPlayer play not working after incoming FaceTime interruption I have an app that plays music using AVAudioPlayer. When the app is in the background and there is an incoming FaceTime call, I receive the AVAudioSessionInterruptionNotification to pause the player.

AVAudioPlayer.Play Method (AVFoundation) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudioplayer.play
    Returns Boolean Attributes Export Attribute Remarks Application developers should note that this method is asynchronous. Actual playback will occur some time after this method returns. This method will call PrepareToPlay () if necessary. Applies to

AVAudioPlayer (cmioslayer 3.4.0 API)

    https://crossmobile.org/apidocs/crossmobile/ios/avfoundation/AVAudioPlayer.html
    AVAudioPlayer class defines an object that represents the audio player of the application. Method Summary. ... public boolean prepareToPlay() Prepares the buffers of this AVAudioPlayer for playing. Returns: TRUE if the operation was successfully completed. numberOfLoops

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