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Apple Developer Documentation
https://developer.apple.com/documentation/avfaudio/avaudioplayer
class AVAudioPlayer: NSObject. Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players.
How To Play Sounds - AVAudioPlayer Tutorial (For 2019)
https://codewithchris.com/avaudioplayer-tutorial/
In this AVAudioPlayer tutorial, we’re going to go through an example of playing a sound file that you’ve added to your Xcode project. You’ll see that it’s actually a really simple task to accomplish! Adding the framework to your project The first thing we’ll need to do is to add the AVFoundation framework to the
iphone - Getting raw audio samples from AVAudioPlayer ...
https://stackoverflow.com/questions/8086271/getting-raw-audio-samples-from-avaudioplayer
I know AVAudioPlayer has an NSData property which I assume is the bytes read in from the .caf file. Could I just strip the .caf header? I don't think the samples are stored as LPCM in .caf files, so I feel like I'd have to convert. Is there an easier method than using AVAudioPlayer to load up a .caf file and have access to the samples?
Swift AVAudioPlayer Sample - GitHub
https://github.com/asmz/SwiftAudioPlayerSample
Swift AVAudioPlayer Sample. This is AVAudioPlayer class processing sample by Swift. Requirements. Xcode 9.4 and Later. Usage. Please checkout this repository, and open *.xcodeproj by Xcode. Add to this project "Supporting Files" folder your mp3 file with the name "sample.mp3". Press the Run button.
Apple Developer Documentation
https://developer.apple.com/documentation/avfaudio/avaudioplayernode
Otherwise, the command plays at sample time 0. If the when parameter is a sample time, the parameter interprets it as such. If the when parameter is a host time, the system ignores it unless the sample time is invalid when the engine is rendering to …
How to play sounds using AVAudioPlayer - free Swift 5.4 ...
https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
The most common way to play a sound on iOS is using AVAudioPlayer, and it's popular for a reason: it's easy to use, you can stop it whenever you want, and you can adjust its volume as often as you need.The only real catch is that you must store your player as a property or other variable that won't get destroyed straight away – if you don't, the sound will stop …
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