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volume - Apple Developer

    https://developer.apple.com/documentation/avfaudio/avaudioplayer/1389330-volume
    AVAudioPlayer ; volume ; Language: Language: Swift ; Objective-C ; API Changes: None; Instance Property volume. The audio player’s volume relative to other audio output. Availability. iOS 2.2+ iPadOS 2.2+ macOS 10.7+ Mac Catalyst 13.0+ tvOS 9.0+ watchOS 7.0+ Technology. ...

avaudioplayer - How to lower the volume of music in …

    https://stackoverflow.com/questions/25394627/how-to-lower-the-volume-of-music-in-swift
    swift avaudioplayer xcode6. Share. Improve this question. Follow asked Aug 19 '14 at 23:35. Oliver Shi Oliver Shi. 145 1 1 ... AVAudioPlayer volume and difference with setting volume by iPhone buttons. 625. Do Swift-based applications work …

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players. For more information about preparing your app to play audio ...

How to play sounds using AVAudioPlayer - free Swift 5.4 ...

    https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
    How to play sounds using AVAudioPlayer. Swift version: 5.4. Paul Hudson @twostraws May 28th 2019. The most common way to play a sound on iOS is using AVAudioPlayer, and it's popular for a reason: it's easy to use, you can stop it whenever you want, and you can adjust its volume as often as you need. The only real catch is that you must store ...

Play A Sound Using AVAudioPlayer [Swift 5 Example]

    https://www.advancedswift.com/play-a-sound-in-swift/
    Learn how to load a sound file or sound effect, configure an AVSession to play sound, and play a sound file using AVAudioPlayer in Swift. 17 Jan 2021 • 3 min read Developers use sound in iOS and macOS apps to create unique experiences that engage the user.

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