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Apple Developer Documentation
https://developer.apple.com/documentation/avfaudio/avaudioplayerdelegate
protocol AVAudioPlayerDelegate. Overview. All of the methods in this protocol are optional. Topics. Responding to Playback Completion. func audio Player Did Finish Playing (AVAudio Player, successfully: Bool) Tells the delegate when the audio finishes playing. Responding to Audio Decoding Errors.
AVAudioPlayerDelegate Class (AVFoundation) | …
https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudioplayerdelegate
AVAudioPlayerDelegate() Default constructor that initializes a new instance of this class with no parameters. AVAudioPlayerDelegate(IntPtr) A constructor used when creating managed representations of unmanaged objects; Called by the runtime. AVAudioPlayerDelegate(NSObjectFlag)
IAVAudioPlayerDelegate Interface (AVFoundation ...
https://docs.microsoft.com/en-us/dotnet/api/avfoundation.iavaudioplayerdelegate
Remarks. This interface contains the required methods (if any) from the protocol defined by AVAudioPlayerDelegate.. If developers create classes that implement this interface, the implementation methods will automatically be exported to Objective-C with the matching signature from the method defined in the AVAudioPlayerDelegate protocol.. Optional methods …
objective c - AVAudioPlayerdelegate - Stack Overflow
https://stackoverflow.com/questions/3383631/avaudioplayerdelegate
1 Answer1. Show activity on this post. You've told your AVAudioPlayer instance that your BeatMaker class implements the AVAudioPlayerDelegate protocol with this line: But apparently your BeatMaker class hasn't told the compiler that it is actually an AVAudioPlayerDelegate. You would do that in the header file:
AVAudioPlayerDelegate SwiftUI – SwiftUI – Hacking with ...
https://www.hackingwithswift.com/forums/swiftui/avaudioplayerdelegate-swiftui/2872
Working with iPadOS 14 Beta 3. import Foundation import SwiftUI import AVFoundation class AudioHandler: NSObject, ObservableObject, AVAudioPlayerDelegate { @Published var isPlaying: Bool = false { willSet { if newValue == true { playAudio() } } } var myAudioPlayer = AVAudioPlayer() var fileName = "" override init() { super.init() myAudioPlayer.delegate = self } func playAudio() { …
Apple Developer Documentation
https://developer.apple.com/documentation/avfaudio/avaudioplayerdelegate/1624037-audioplayerbegininterruption
Declaration. optional func audioPlayerBeginInterruption(_ player: AVAudioPlayer)
How To Play Sounds - AVAudioPlayer Tutorial (For 2019)
https://codewithchris.com/avaudioplayer-tutorial/
You add the AVAudioPlayerDelegate protocol, then make a global BOOL isPlayingAudio and use the correct methods in that delegate to update the boolean before playing the next file. Or you can globally initialize the _audioPlayer and tell the _audioPlayer to stop before playing the next one by doing the following: [_audioPlayer stop]; //change ...
iOS Tutorials: Play Sound | DaddyCoding - Learn Swift ...
https://daddycoding.com/2018/04/05/ios-tutorials-play-sound/
We will be creating a project here by using seven buttons in which when clicked upon will play a sound. The protocol here being used is AVAudioPlayerDelegate. We hope to create a mini piano. Before proceeding, download the sound files here. Let’s try to achieve several things by looking at the picture below.
[App Music] 3. AVAudioPlayerDelegate - YouTube
https://www.youtube.com/watch?v=QwU-gnvsVFo
Bộ clips kỹ thuật làm app nghe nhạc với Swift 3 do IDEA biên soạn hướng dẫn các bạn từng bước làm được app nghe nhac cho riêng mình :).
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