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AVFoundation Overview - Apple Developer
https://developer.apple.com/av-foundation/
AVFoundation is the full featured framework for working with time-based audiovisual media on iOS, macOS, watchOS and tvOS. Using AVFoundation, you can easily play, create, and edit QuickTime movies and MPEG-4 files, play HLS streams, and build powerful media functionality into your apps. Programming Guides and Reference AVFoundation Framework
How to Record and Play Audio With AVFoundation …
https://www.loginworks.com/blogs/record-play-audio-avfoundation-framework-ios/
The AVFoundation provides easy ways to deal with audio. In this tutorial, we will be going to deal with these two classes: AVAudioPlayer – An audio player for playing audio files. By using the player, the user can play sounds of any duration and in any audio format like- mp3 etc available in iOS.
Play Audio and Video Using AVFoundation Framework in Swift
http://www.theappguruz.com/blog/play-audio-and-video-using-avfoundation-framework-in-swift
To use AVAudioPlayer, I have to import AVFoundation in ViewController.swift file. When user click on Play Audio button. let soundURL = NSURL ( fileURLWithPath: NSBundle. mainBundle (). pathForResource ( "chime_bell_ding", ofType: "wav" )!) Get URL of the sound using NSURL and store it to soundURL.
Playing Audio from a Video Asset in the ... - Apple Developer
https://developer.apple.com/documentation/avfoundation/media_playback_and_selection/creating_a_basic_video_player_ios_and_tvos/playing_audio_from_a_video_asset_in_the_background
To enable your app to play background audio, you begin by configuring your app’s capabilities and audio session, as described in AVAudioSession and Enabling Background Audio. Connect or Disconnect the Video Player If you’re playing audio-only assets, such as MP3 or M4A files, your setup is complete and your app can play background audio.
iOS Programming: Record and Play Audio using …
https://www.appcoda.com/ios-avfoundation-framework-tutorial/
By default, the AVFoundation framework is not bundled in any Xcode project. So you have to add it manually. In the Project Navigator, select the “AudioDemo” project. In the Content Area, select “AudioDemo” under Targets and click “Build Phases”. Expand “Link Binary with Libraries” and click the “+” button to add the “AVFoundation.framework”.
Audio with AVFoundation, Episode 2: Play Audio ...
https://www.raywenderlich.com/21868250-audio-with-avfoundation/lessons/2
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Avfoundation - Play and record video (along with audio …
https://stackoverflow.com/questions/6991452/avfoundation-play-and-record-video-along-with-audio-and-preview-simultaneous
First, set the moviePlayer to use the application audio session: moviePlayer.useApplicationAudioSession=YES; Then, before calling [ [captureManager session] startRunning], activate an audio session with its category set to "play and record" and override its property to allow it to mix with others.
avfoundation - How to play sound to a specific output ...
https://stackoverflow.com/questions/49701808/how-to-play-sound-to-a-specific-output-channel-on-a-usb-audio-interface
I've got a motu UltraLite mk4 USB audio interface attached to a Mac running MacOS 10.13.3. I'm trying to play three stereo sound files, each to its own stereo speaker. To …
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