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AssumeSampleRate - Avisynth wiki
http://avisynth.nl/index.php/AssumeSampleRate#:~:text=From%20Avisynth%20wiki%20Jump%20to%3A%20navigation%2C%20search%20AssumeSampleRate%28clip,playback%20speed%20and%20running%20time%20of%20the%20audio.
ResampleAudio - Avisynth wiki
http://avisynth.nl/index.php/ResampleAudio
High-quality change of audio sample rate. Accepts any number of channels. The conversion is skipped if the sample rate is already at the given rate. Supports fractional resampling (where new_rate_denominator ≠ 1). Note, internal rounding may affect AudioDuration slightly – see example below.
Avisynth sample rate conversion - Doom9's Forum
https://forum.doom9.org/showthread.php?t=165321
Hello, in the Avisynth manual SSRC it's described as: "Performs a high-quality change of the audio sample rate. It uses SSRC by Naoki Shibata, which offers the best resample quality available". I know there is no "best" but does the quality of SSRC still true to today's standards? Also, in this SRC comparison there is 2 variants of SSRC. SSRC and SSRC high …
AssumeSampleRate - Avisynth wiki
http://avisynth.nl/index.php/AssumeSampleRate
AviSource("video_audio.avi") # Let's say that this clip loses audio sync: # by the end, the audio is behind by 200 milliseconds. Ar = AudioRate # original audio sample rate dur = AudioDuration # total duration in seconds adj = -0.200 # correction needed (decrease audio duration by 200 msec) # Adjust audio duration: AssumeSampleRate ( Round (dur / (dur+adj) * Ar)) # Video and audio …
AssumeFPS / AssumeScaledFPS / ChangeFPS ... - AviSynth
http://www.avisynth.org.ru/docs/english/corefilters/fps.htm
If sync_audio is true, it also changes the audio sample rate by the same ratio, the pitch of the resulting audio gets shifted. This is also a method to change only the sample rate of the audio alone. In v2.55, if clip2 is present, the framerate of clip1 will be adjusted to match the one of clip2. This is useful when you want to add two clips with slightly different framerate.
FPS - Avisynth wiki
http://avisynth.nl/index.php/FPS
bool sync_audio = false . If true, the audio sample rate is changed by the same amount; the pitch of the resulting audio is shifted. If false (the default), the audio is unchanged; this means the audio will lose synchronization over time. History. Available from v2.56.
TimeStretch - Avisynth wiki
http://avisynth.nl/index.php/TimeStretch
float rate = 100.0 Changes speed while allowing pitch to rise or fall, like the traditional analog vari-speed effect. If rate =200, the audio will play twice (200%) as fast; if rate =50, the audio will play half (50%) as fast. Rate control is implemented purely by sample rate transposing. [3]
AviSource - Avisynth wiki
http://avisynth.nl/index.php/AviSource
the same audio sample rate, bit depth and number of channels. See the VirtualDub blog post Appending streams and mismatch errors for a more in-depth explanation. Windows 7 users . WavSource under Windows 7 is unable to load WAV files with 32-bit IEEE Float samples having the WAVEFORMAT structure.
Avisynth Script audio problem - VideoHelp Forum
https://forum.videohelp.com/threads/363942-Avisynth-Script-audio-problem
Alternatively you can load the audio separately, or with different source filter Code: video="input.ts" Load_Stdcall_plugin("I:\yadif17\yadif.dll") DirectShowSource(video, fps=29.97, convertfps=true, audio=false) Yadif(Mode=1) SelectEven() TDecimate() vid=last aud=FFAudioSource(video) AudioDub(vid,aud)
Where to change Windows sampling rate? Is it hidden ...
https://www.tenforums.com/sound-audio/129811-where-change-windows-sampling-rate-hidden.html
I work with audio using an external audio usb interface running at 44.1k. Windows is changing it to 48k for some reason... so I have to set Windows sampling rate to 44.1k to match my external audio usb interface (scarlett 18i20). But I cannot access any page where I can do that inside windows.
half-speed play with no audio pitch change? (almost ...
https://forum.doom9.org/showthread.php?t=137755
10) Video -- Frame Rate -- cut in half (59.940 to 29.970) 11) Audio -- select stretched audio from 2b). 12) Save. Now you'll have your original video stretched out to double its length. I have found one seemingly intractable problem. The audio gets warbled in the process of stretching it out.
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