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Qt - Audio using BASS library

    http://nandanbanerjee.com/tutorials/programming/playing-audio-using-the-bass-library
    In this tutorial, we will learn how to create a BASS audio channel, and then load and play audio files in it. We start off by creating a new QtGui project and add a new class AudioThread with QThread as its base class. Include the header file " bass.h ". Create slots for Play, Pause, Resume, Stop and more as can be seen in the code below.

Is There A Bass Audio Library Tutorial - C And C++ | Dream ...

    https://www.dreamincode.net/forums/topic/317394-is-there-a-bass-audio-library-tutorial/
    Is There a Bass Audio Library Tutorial. Posted 01 April 2013 - 04:23 PM. Hey there guys, I guess my days of asking questions isn't over yet lol:) Well do I really need to ask my question, the title says it all haha. Anyway is there a tutorial on how to use the bass audio library. I have searched the web to no avail, maybe I am not asking the ...

C++ BASS Library - simple mp3 sample playing - Stack …

    https://stackoverflow.com/questions/26069135/c-bass-library-simple-mp3-sample-playing
    Checked it which BASS_ERROR flag it is on the BASS_SampleLoad call, and it says that it's the BASS_ERROR_FILEOPEN (can't open the file). Can't see why, tho. Reference says that it supports my file extension, and the music plays normally through another soft. –

BASS - XMPlay

    https://www.un4seen.com/bass.html
    BASS is an audio library for use in software on several platforms. Its purpose is to provide developers with powerful and efficient sample, stream (MP3, MP2, MP1, OGG, WAV, AIFF, custom generated, and more via OS codecs and add-ons), MOD music (XM, IT, S3M, MOD, MTM, UMX), MO3 music (MP3/OGG compressed MODs), and recording functions.All in a compact DLL that …

GitHub - ans-hub/audio_out: C++ wrapper to BASS audio …

    https://github.com/ans-hub/audio_out
    Place header files (usually named bass.h and bass_fx.h) into include directory of yours application (preffered 3rdparty subdir of AudioOut source dir). Then we should make static library simple by the following: $ mkdir build $ cd build $ cmake ../ $ make In header file of yours application You should include audio_out.h or `audio_fx.h.

Create a simple audio player using bass.net.dll with ...

    https://www.youtube.com/watch?v=HKdJdz6WE_c
    make a simple audio player using the bass.net.dll library.More Videos:Trying Visual Studio 2019 | How to create a new project with visual studio 2019 | Tutor...

Bass Library Demo C++ - YouTube

    https://www.youtube.com/watch?v=0haFVtDdhVM
    Bass Library DemoSong : Always Running by Nigel Good

C++ Audio Library Options (2018) - Superpowered

    https://superpowered.com/audio-library-list
    PortAudio is an open-source cross-platform audio library for managing audio input/output. 13. RtAudio. RtAudio is a set of C++ classes that provide a common API for realtime audio input/output. 14. SoLoud. SoLoud is a C/C++ audio engine for games with audio players, sample playback and filters.

Bass.BASS_Init Method (Int32, Int32, BASSInit, IntPtr)

    http://www.bass.radio42.com/help/html/5bf1ebdd-a59c-60b5-4866-6c3ae26e2de5.htm
    Syntax C# VB Copy public static bool BASS_Init ( int device , int freq , BASSInit flags , IntPtr win ) Parameters device Type: System. Int32 The device to use... -1 = default device, 0 = no sound, 1 = first real output device. BASS_GetDeviceInfo (Int32, BASS_DEVICEINFO) or BASS_GetDeviceCount () can be used to get the total number of devices. freq

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