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Recommended N64 Plugins - Video Game Emulation Wiki

    https://emulation.fandom.com/wiki/Recommended_N64_Plugins
    none

What Plugins Do You Recommend? - Project64 Forums

    http://forum.pj64-emu.com/showthread.php?t=8607
    Place GlideN64 in Project 64/Plugins/GFX folder and Azimer's in Project 64/Plugins/GFX/Audio. Then open Project 64, go to "options" then "settings" and "plugins" and set the above plugins as defaults. There is already a plugin in there that's called "Glide64" that's not the one you need, the correct one is "GlideN64" with a "N" in the name.

Project64 Audio - Emulation64

    http://emutastic.emulation64.com/pj64/audio.htm
    to Options/Configure Audio Plugin to open the Configure Audio Dialog. (Audio Volume) This control was added in v1.5 mainly as a way to balance Project64 against other applications. It's function should be fairly obvious. You can use the Up, Down arrows and Page Up, Page Down keys and Mousewheel as ...

Shunyuan's HLE Audio Plugin - SPU - Downloads Other Files

    https://emutopia.com/index.php/emulators/item/211-spu/1069-shunyuan-s-hle-audio-plugin
    Shunyuan's HLE Audio Plugin is an audio plugin for Nintendo 64 emulators. Features: audio plugin spec #1.2 for pj64-2.0, spec #1.1 for other emulators XAudio2, DirectSound8 and No Sound driver support. XAudio2 upmix to 5.1 or 7.1 prebuffer stream audio HLE interface LLE interface audio thread to update sound buffer

Mischief Makers: Best plugins and emu core to use ...

    https://www.emutalk.net/threads/mischief-makers-best-plugins-and-emu-core-to-use.35207/
    Right now I'm using 1964 w/ Rice's latest beta plugin, jabo's sound from PJ64 and the default RSP from PJ64. This is the best combination for this game I've found so far. The audio never seems to sync quite right no matter what the combination of plugins and settings I use and/or is full of clicks.

Constant audio crackling PJ64 1.6 - EmuTalk.net

    https://www.emutalk.net/threads/constant-audio-crackling-pj64-1-6.54059/
    In PJ64 it has some terrible clipping issues but it also has annoying crackling sound that doesn't stop. I used various different sound plugins and the only thing that makes the sound smooth is enabling "Force Old Audio Sync" in Azimer's HLE Audio 0.56 wip 2 plugin in PJ64 1.6 (in 1.7 it won't work).

What’s the best settings for project64? : project64

    https://www.reddit.com/r/project64/comments/ibf5uu/whats_the_best_settings_for_project64/
    SKIP the 30 second wait on PJ64! It's REALLY simple and works every time. - Open project 64 - Quickly open it a second time - You will be asked to close the old instance, click yes You now have a project 64 instance with no timer and in less than 5 seconds

Crash's guide to not crap N64 emulation : n64 - reddit

    https://www.reddit.com/r/n64/comments/bp43ow/crashs_guide_to_not_crap_n64_emulation/
    Jabo's Direct3D8 (Not accurate, hacky, PJ64 only. Use only if absolutely needed) Now audio plugins. Audio is mostly done for N64, very few games have issues Azimer's (only for PJ64, best for it) Mupen64Plus is fine with the default. Now for special accessories. Transfer pak: The default plugin for PJ64 supports it fine, i am unsure about Mupen.

Azimer/AziAudio: Azimer's Audio Plugin - GitHub

    https://github.com/Azimer/AziAudio
    Azimer's Audio Plugin. Contribute to Azimer/AziAudio development by creating an account on GitHub.

Where can I download the newest rice video plugin? : …

    https://www.reddit.com/r/project64/comments/r4h0j4/where_can_i_download_the_newest_rice_video_plugin/
    PJ64 randomly stops playing any Audio When I start emulating a game on PJ64 (version 1.6), absolutely no audio is playing. This is weird, because just a few hours ago, PJ64 worked perfectly fine. Windows doesn't even detect PJ64 having any audio output. So I assume its not necessarily the Emulators fault?

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