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Bink Audio Decode - ZenHAX
https://zenhax.com/viewtopic.php?t=14230
ZenHAX. I released this tool a few years back in the minecraft console modding community for extracting and replacing music (*.binka, Bink Audio files ). It should work excellent. Although I haven't checked if its compatible with newer versions of miles sound system, as it was created using sdk of MSS 9. I know there are other tools out there ...
Bink Audio Decode - ZenHAX
https://zenhax.com/viewtopic.php?t=14227
Bink Audio Decode. Is this tool working properly? I released this tool a few years back in the minecraft console modding community for extracting and replacing music (*.binka, Bink Audio files ). It should work excellent. Although I haven't checked if its compatible with newer versions of miles sound system, as it was created using sdk of MSS 9.
Bink Video!
http://www.radgametools.com/bnkmain.htm
Since it's so fast, Bink 2 can play 4K video (3840x2160) on PCs, Sony PS4 and Xbox One - using 4 cores, it can decode a 4K frame in 4 ms on PC, and 11 ms on PS4 or Xbox! Using compute shaders on the GPU, it can do 4K frames in 1.4 ms on PC, and 2.3 ms on PS4! Crazy fast! Bink 2 is built for multi-core.
Bink Development History - RAD Game Tools
http://www.radgametools.com/bnkhist.htm
Added Bink Audio 2 support. This is mostly a bit reordering of Bink Audio 1.1, such that decoding can be much faster - improves audio decoding cpu use by about 30% (which is small compared to video, but still good). Switched to PS5 SDK 3.0. Switched to PS4 SDK 8.5. Switched to GDK April 2021. Switched to Nintendo SDK version 11.4.
A quick glance at Bink Audio « Kostya's Boring Codec World
https://codecs.multimedia.cx/2021/02/a-quick-glance-at-bink-audio/
A quick glance at Bink Audio. Since my attention was drawn to this format (and binary specification was provided as well) I’ve briefly looked at it—and a brief look should be enough. From what I see it’s the same Bink Audio but in its own container instead of Bink. It has 24-byte header, a table of 16-bit audio block sizes and actual ...
Bink Audio - MultimediaWiki
https://wiki.multimedia.cx/index.php?title=Bink_Audio
This is a custom perceptual audio codec used in Bink files (and later Smacker files). A Bink container file can contain multiple Bink audio streams. Each stream can be monophonic or stereo. The coding algorithm can use one of 2 transforms, either a discrete cosine transform (DCT) or a real discrete Fourier transform (RDFT).
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