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The audio stream is buffering or doesn't play at all ...
https://helpcenter.kqed.org/s/article/The-audio-stream-is-buffering-or-doesn-t-play-at-all-what-should-I-do
To help avoid the dreaded buffering stalls while listening, here are some steps you can take. Close down any other bandwidth-heavy applications. Other computer users on the network can also cause your Internet radio stream to buffer too often. If you're accessing the internet via Wi-Fi, constant buffering may mean that you don't have a strong ...
AudioBuffer - Web APIs | MDN
https://developer.mozilla.org/en-US/docs/Web/API/AudioBuffer
The AudioBuffer interface represents a short audio asset residing in memory, created from an audio file using the AudioContext.decodeAudioData() method, or from raw data using AudioContext.createBuffer().Once put into an AudioBuffer, the audio can then be played by being passed into an AudioBufferSourceNode.. Objects of these types are designed to hold small …
Audio Streaming Latency, Interruptions or Buffering ...
https://www.shoutcheap.com/audio-streaming-latency-interruptions-buffering/
Audio Streaming Latency exists on any radio stations (terrestrial), or tv station has a delay. What you listen to on your radio is close to real-time but is not real-time has a delay. It all depends on the time the signal takes to send the audio and the time it …
android - Audio stream buffering - Stack Overflow
https://stackoverflow.com/questions/4557450/audio-stream-buffering
I need to play live audio stream, actually it is radio. The problem is that I also need to manage 20 minute buffer for streaming. As far as I understand it's not easy to implement with android. Firstly I checked MediaPlayer, but it doesn't provide any methods for buffer management. In fact you even can't set buffer size directly.
Buffering audio | Article about buffering audio by The ...
https://encyclopedia2.thefreedictionary.com/buffering+audio
buffering. Preloading data into a reserved area of memory (the buffer). In streaming audio or video from the Internet, buffering refers to downloading a certain amount of data before starting to play the music or movie. Having an advance supply of audio samples or video frames in RAM at all times prevents disruption if there are momentary ...
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