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Audio Manipulation In C++ - Stack Overflow
https://stackoverflow.com/questions/5379331/audio-manipulation-in-c
Anyways onto the main topic. What I want to create is a program (in C++) that lets the user load a 16bit linear PCM WAVE file. Then I want to manipulate the audio sample data within that wave file. I want to either remove every nth sample or randomise them within a certain parameter (±10%). Then write it as a new WAVE file.
Audio manipulation | Procedural Content Generation for C++ ...
https://subscription.packtpub.com/book/game-development/9781785886713/1/ch01lvl1sec18/audio-manipulation
Audio manipulation As with graphics, SFML offers a number of functions that allow us to modify sounds. Therefore, we'll use these to alter the pitch and volume of our sound effects to create variance. We'll then use advanced functions to create 3D spatialized sound, bringing depth to the scene through our audio. Behavior and mechanics
Learning to work with audio in C++ - Stack Overflow
https://stackoverflow.com/questions/711350/learning-to-work-with-audio-in-c
Re C vs C++, I think you'll find that in audio work, the C++ part is often really just chrome for code management. The DSP bits are all low level procedural math on signals, so it's likely to be C calls and it really doesn't matter for that side of things whether you use C or C++. A lot of C++ audio projects are essentially just C in the audio ...
Audio Manipulation in C++ | DaniWeb
https://www.daniweb.com/programming/software-development/threads/354827/audio-manipulation-in-c
What I want to create is a program (in C++) that lets the user load a 16bit linear PCM WAVE file. Then I want to manipulate the audio sample data within that wave file. I want to either remove every nth sample or randomise them within a certain parameter (±10%). Then write it as a new WAVE file.
Audio Manipulation - Pulse-Eight - Ultra HD Distribution ...
https://www.pulse-eight.com/c/69/audio-manipulation
The P8-HDMIDAC video scaler and digital audio converter (DAC) is designed to be placed between a display and a source device. It adjusts resolution and audio from an incoming HDMI source and scales the output to a level compatible with its display capabilities.
C++ Audio Library Options (2018) - Superpowered
https://superpowered.com/audio-library-list
PortAudio is an open-source cross-platform audio library for managing audio input/output. 13. RtAudio. RtAudio is a set of C++ classes that provide a common API for realtime audio input/output. 14. SoLoud. SoLoud is a C/C++ audio engine for games with audio players, sample playback and filters.
Solved: Generating Audio In C programming | Experts …
https://www.experts-exchange.com/questions/22566253/Generating-Audio-In-C-programming.html
Programming C Multimedia Programming 30 Comments 1 Solution 32229 Views Last Modified: 12/3/2016 This is a question regarding C Programming: i am looking to generate audio using C Code. for this i am looking to generate a square wave function (does not have to be a square wave can be any wave form really) which plays musical notes which last ...
PortAudio - an Open-Source Cross-Platform Audio API
PortAudio is a free, cross-platform, open-source, audio I/O library.It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA).
Audio Manipulation in C++ - TIGSource
https://forums.tigsource.com/index.php?topic=18581.0
Hey hey, For my sins I have done a fair bit of audio programming in C++, including editing WAV files amongst other things. The IDE shouldn't make a difference - you can write code to manipulate WAV files in C++, and you can write C++ in any IDE which allows it, including XCode.
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