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How to make an audio stream in C#? (general) - Stack …
https://stackoverflow.com/questions/31357890/how-to-make-an-audio-stream-in-c-general
Show activity on this post. The basic steps: Prepare an (in memory) "sound file" for example two channels (16 Bit each) and a sampling rate of 44.1 kHz (the CD rate). Send these bytes to a DC Converter, usually called an "audio device". You might use a …
c# - How to make audio broadcast live streaming - Stack ...
https://stackoverflow.com/questions/53686733/how-to-make-audio-broadcast-live-streaming
Bookmark this question. Show activity on this post. I need to broadcast audio content to the network, receive it and play in the browser “on the fly”. The audio content is just list of mp3 files. and on client side it should looks like endless audio stream without state. Something like YouTube live streams.
How to stream audio in C# - CodeProject
https://www.codeproject.com/questions/878485/how-to-stream-audio-in-csharp
I have a Microsoft USB webcam and I want to record the video/audio stream. I found a very useful C# web camera software but I don’t get any audio from the camera’s microphone. Here is the code I am trying to employ: C#. connector.Connect(_camera, _mpeg4Recorder.AudioRecorder); ...
AudioInputStream.CreatePushStream Method (Microsoft ...
https://docs.microsoft.com/en-us/dotnet/api/microsoft.cognitiveservices.speech.audio.audioinputstream.createpushstream
CreatePushStream () Creates a memory backed PushAudioInputStream using the default format (16 kHz, 16 bit, mono PCM). C#. public static Microsoft.CognitiveServices.Speech.Audio.PushAudioInputStream CreatePushStream (); static member CreatePushStream : unit -> …
Generate and consume async streams | Microsoft Docs
https://docs.microsoft.com/en-us/dotnet/csharp/whats-new/tutorials/generate-consume-asynchronous-stream
C# 8.0 introduces async streams, which model a streaming source of data. Data streams often retrieve or generate elements asynchronously. Async streams rely on new interfaces introduced in .NET Standard 2.1. These interfaces are supported in .NET Core 3.0 and later. They provide a natural programming model for asynchronous streaming data sources.
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