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Audio.Volume | Microsoft Docs

    https://docs.microsoft.com/en-us/previous-versions/windows/desktop/bb324235(v=vs.85)
    System.Int32 The amount to attenuate the audio playback volume. This property is read/write. Remarks. When this property is set to 0, playback will be at maximum volume. When this property is set to -10000, playback will be effectively silent. Exceptions. DirectXException

directx - C# DirectSound DirectSoundBuffer.SetVolume E ...

    https://stackoverflow.com/questions/11065280/c-sharp-directsound-directsoundbuffer-setvolume-e-nointerface
    and the volume is set with this code: (the value i am passing is -56) no sound = 0 and maxsound = -10000. private void SetCurrentVolume () { if (secondaryBuffer != null) { secondaryBuffer.SetVolume (volume); } } c# directx directsound. Share.

Audio Video Playback | Microsoft Docs

    https://docs.microsoft.com/en-us/previous-versions/windows/desktop/bb324497(v=vs.85)
    If the video file contains audio, the Video.Audio property returns an Audio object. You can use this object to set the volume or the stereo balance for the audio. If the file does not contain audio, setting these properties causes an exception. Use a try block around the code, as follows: [C#] try { Video.Audio.Volume = 100; } Playing an Audio File

Buffer.Volume | Microsoft Docs

    https://docs.microsoft.com/en-us/previous-versions/windows/desktop/bb280955(v=vs.85)
    The return value is between Volume.Min and Volume.Max. These values are defined as 0 and -10,000, respectively. The value Volume.Max represents the original, unadjusted volume of the sound. The value Volume.Min indicates an audio volume attenuated by 100 dB, which, for practical purposes, is silence. Exceptions. ArgumentException

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