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c# - How to fix "Can't Play a Disabled Audio Source ...

    https://stackoverflow.com/questions/47998714/how-to-fix-cant-play-a-disabled-audio-source
    How to fix "Can't Play a Disabled Audio Source"? Ask Question Asked 4 years, 1 month ago. Active 6 months ago. Viewed 6k times 0 I am trying to add a sound into my game that whenever the player moves over a certain space it plays a crunch sound. I have created the AudioSource file and a .OGG file for the sound.

Can not play a disabled audio source. Why randomly ...

    https://answers.unity.com/questions/744230/can-not-play-a-disabled-audio-source-why-randomly.html
    click this to get right to everything audio. ok, if your audio source is disabled then it will not use the play function, look at your audio source it has a check box for being enabled or not, if its not checked it will not be updated unless you enable it with code. also inside it is a play on awake, this is what the code your using is acting on, and it to has a check box. there is a video all ...

Audio - Cannot play a Disabled audio Source. - Unity Forum

    https://forum.unity.com/threads/cannot-play-a-disabled-audio-source.468084/
    Except that... The source *isnt* Disabled. I've validated the source component and the object with the script attached both have valid, working audio source components. By themselves I can play the audio component fine, so its not an issue there. I've checked to make sure that the game object plays the audio clip before the object is destroyed.

c# - Unity Can Not Play Disabled Audio Source - Stack …

    https://stackoverflow.com/questions/49214534/unity-can-not-play-disabled-audio-source
    Unity Can Not Play Disabled Audio Source. Ask Question Asked 3 years, 10 months ago. Active 3 years, 10 months ago. Viewed 395 times 0 I have the audio source set to not destroy, and it's continuing to play the original song it was set to, but I cannot play the new song I'm trying to set it to. I have checked other questions asking the same ...

Can not play a disabled audio source :: 7 Days to Die ...

    https://steamcommunity.com/app/251570/discussions/1/2148721148475334056/
    Can not play a disabled audio source. Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit. System information: OS: Windows 10 (10.0.0) 64bit. CPU: AMD Ryzen 7 1700X Eight-Core Processor (cores: 16) RAM: 16317 MB.

Cannot play a disabled audio source. - Unity Forum

    https://forum.unity.com/threads/cannot-play-a-disabled-audio-source.504013/
    Cannot play a disabled audio source. Discussion in 'Scripting' started by Code1345, Nov 10, 2017. csharp; debugging; script errors; visual studio; Code1345. Joined: May 21, 2017 Posts: 61. So I've been struggling over my code for a few hours with no luck. I'm trying to play and audio clip when walking into a box collider on top of a sword.

Can not play a disabled audio source - Unity Forum

    https://forum.unity.com/threads/can-not-play-a-disabled-audio-source.645772/
    Abid123. First thing to do is restructure your code. Don't use GetComponent in Update, because that will waste performance. Cache a reference to the audio component in a class level variable, and then manually set that variable at design time or use GetComponent in the Start or Awake function. Beyond that, does the BPlay game object definitely ...

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